diff --git a/source/shared/weapon_defines.qc b/source/shared/weapon_defines.qc index 1a90679..eb808a3 100644 --- a/source/shared/weapon_defines.qc +++ b/source/shared/weapon_defines.qc @@ -1364,7 +1364,7 @@ float GetWeaponWalkSpeed(float perks, float weapontype) return spd; } - +// forward/back,right/left,down/up vector GetWeaponADSPos(float wep) { switch (wep) { @@ -1372,23 +1372,23 @@ vector GetWeaponADSPos(float wep) { return [-2.99, 2.77, 0.92]; case W_KAR: case W_ARMAGEDDON: - return [-2.19, 2.77, 1.22]; + return [-2.19, 2.67, 1.5]; case W_THOMPSON: case W_GIBS: - return [-1.9, 3.16, 1.74]; + return [0.5, 3.03, 1.63]; case W_357: case W_KILLU: - return [-2.6, 4.16, 0.5]; + return [-2.6, 4.12, 0.5]; case W_BAR: case W_WIDOW: - return [-0.6, 2, 1.23]; + return [2.7, 1.88, 1.27]; case W_BROWNING: case W_ACCELERATOR: return [-1.6, 7.7, 6.5]; case W_DB: case W_BORE: case W_SAWNOFF: - return [-0.6, 2.9, 1.47]; + return [2.0, 2.9, 1.0]; case W_FG: case W_IMPELLER: return [-6.5, 7.4, 3.27]; @@ -1400,28 +1400,28 @@ vector GetWeaponADSPos(float wep) { return [-2.19, 2.67, 0.42]; case W_M1: case W_M1000: - return [-4.6, 3.90, 1.12]; + return [-1.6, 3.80, 1.12]; case W_M1A1: case W_WIDDER: - return [-1.0, 2.7, 1.6]; + return [-3.0, 2.6, 1.6]; case W_MP40: case W_AFTERBURNER: - return [-3.79, 5.74, 3.25]; + return [0.01, 5.65, 3.25]; case W_MP5K: case W_KOLLIDER: - return [-3.19, 5.20, 2.80]; + return [-5.19, 5.15, 2.80]; case W_MG: case W_BARRACUDA: - return [-3.9, 3.5, 1.84]; + return [-2.0, 3.4, 1.84]; case W_PPSH: case W_REAPER: - return [-3.79, 3.75, 1.5]; + return [-2.0, 3.68, 1.5]; case W_PTRS: case W_PENETRATOR: return [-9.79, 6.6, 2.44]; case W_STG: case W_SPATZ: - return [-9.79, 4.9, 1.54]; + return [-9.79, 4.86, 1.54]; case W_TRENCH: case W_GUT: return [0, 2.85, 1.4];