CLIENT: Add Warehouse and Warehouse (Classic) to menu

This commit is contained in:
cypress 2023-12-01 01:58:30 -05:00
parent 73057da168
commit b0d3c37637

View file

@ -142,7 +142,14 @@ void() menu_loadndu =
void() menu_loadwh = void() menu_loadwh =
{ {
loadscreen_timetrigger = cltime + 0.6; loadscreen_timetrigger = cltime + 0.6;
loadscreen_mapname = "warehouse"; loadscreen_mapname = "nzp_warehouse";
loadscreen_maptitle = "Warehouse (Classic)";
};
void() menu_loadwh2 =
{
loadscreen_timetrigger = cltime + 0.6;
loadscreen_mapname = "nzp_warehouse2";
loadscreen_maptitle = "Warehouse"; loadscreen_maptitle = "Warehouse";
}; };
@ -851,12 +858,13 @@ var struct
// Solo // Solo
{[6, 75], "Nacht der Untoten", -1, menu_loadndu, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 6 {[6, 75], "Nacht der Untoten", -1, menu_loadndu, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 6
{[6, 95], "Kino der Toten", -1, menu_loadndu, null, MENU_SINGLE, 1, OPTION_WEB_AND_EXE}, // 7 // ..
{[6, 115], "Warehouse", -1, menu_loadwh, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 8 {[6, 105], "Warehouse", -1, menu_loadwh2, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 7
{[6, 135], "Wahnsinn", -1, menu_loadwh, null, MENU_SINGLE, 1, OPTION_WEB_AND_EXE}, // 9 {[6, 125], "Warehouse (Classic)", -1, menu_loadwh, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 8
{[6, 155], "Christmas Special", -1, menu_loadch, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 10 {[6, 145], "Wahnsinn", -1, menu_loadwh, null, MENU_SINGLE, 1, OPTION_WEB_AND_EXE}, // 9
{[6, 165], "Christmas Special", -1, menu_loadch, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 10
// ... // ...
{[6, 185], "Custom Maps", -1, menu_customs, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 11 {[6, 195], "Custom Maps", -1, menu_customs, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 11
// Pause // Pause
{[6, 75], "Resume Carnage", -1, menu_resume, null, MENU_PAUSE, 0, OPTION_WEB_AND_EXE}, // 12 {[6, 75], "Resume Carnage", -1, menu_resume, null, MENU_PAUSE, 0, OPTION_WEB_AND_EXE}, // 12
@ -1281,7 +1289,8 @@ void() Draw_Extra_Solo =
string solo_img = ""; string solo_img = "";
// Division lines // Division lines
drawfill ([6, 175], [270, 4], [0.5, 0.5, 0.5], 1, 0); drawfill ([6, 95], [270, 4], [0.5, 0.5, 0.5], 1, 0);
drawfill ([6, 185], [270, 4], [0.5, 0.5, 0.5], 1, 0);
// Map descriptions // Map descriptions
switch(lastActive) { switch(lastActive) {
@ -1296,11 +1305,20 @@ void() Draw_Extra_Solo =
solo_desc8 = "to the overwhelming onslaught?"; solo_desc8 = "to the overwhelming onslaught?";
solo_img = "gfx/menu/nacht_der_untoten.png"; solo_img = "gfx/menu/nacht_der_untoten.png";
break; break;
case 7:
solo_desc = "Four nameless marines find them-";
solo_desc2 = "selves at a forsaken warehouse,";
solo_desc3 = "or is it something more? Fight";
solo_desc4 = "your way to uncovering its sec-";
solo_desc5 = "rets, though you may not like";
solo_desc6 = "what you find..";
solo_img = "gfx/menu/nzp_warehouse2.png";
break;
case 8: case 8:
solo_desc = "Old Warehouse full of Zombies!"; solo_desc = "Old Warehouse full of Zombies!";
solo_desc2 = "Fight your way to the Power"; solo_desc2 = "Fight your way to the Power";
solo_desc3 = "Switch through the Hordes!"; solo_desc3 = "Switch through the Hordes!";
solo_img = "gfx/menu/warehouse.png"; solo_img = "gfx/menu/nzp_warehouse.png";
break; break;
case 10: case 10:
solo_desc = "No Santa this year. Though we're"; solo_desc = "No Santa this year. Though we're";