mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-25 05:11:05 +00:00
SERVER: Scale down weapon world models for NZ:P Beta
This commit is contained in:
parent
499ab18f8d
commit
b0931d1f12
1 changed files with 26 additions and 1 deletions
|
@ -145,7 +145,28 @@ void(string model_path, float scale_factor) Compat_ConvertPropScale =
|
|||
|
||||
while(props != world) {
|
||||
props.scale = scale_factor;
|
||||
props = props = find(props, model, model_path);
|
||||
props = find(props, model, model_path);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Compat_ConvertWorldModelScales()
|
||||
// Scales down every weapon world model in
|
||||
// mass.
|
||||
//
|
||||
void() Compat_ConvertWorldModelScales =
|
||||
{
|
||||
entity props = find(world, classname, "place_model");
|
||||
|
||||
while(props != world) {
|
||||
// We only check the first path, this *technically* makes
|
||||
// a nasty assumption no one used the viewmodels ever..
|
||||
// which I damn sure hope is true, for the sake of that guy's sanity..
|
||||
if (substring(props.model, 0, 15) == "models/weapons/") {
|
||||
props.scale = 0.75;
|
||||
}
|
||||
|
||||
props = find(props, classname, "place_model");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -157,7 +178,11 @@ void(string model_path, float scale_factor) Compat_ConvertPropScale =
|
|||
//
|
||||
void() Compat_ConvertPropScaling =
|
||||
{
|
||||
// Manual Tweaking
|
||||
Compat_ConvertPropScale("models/props/sandbags.mdl", 0.88);
|
||||
|
||||
// Automatic
|
||||
Compat_ConvertWorldModelScales();
|
||||
}
|
||||
|
||||
//
|
||||
|
|
Loading…
Reference in a new issue