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Server: Award Points for reviving player
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parent
a1f07c75f0
commit
a1583120f3
2 changed files with 15 additions and 10 deletions
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@ -213,6 +213,16 @@ void() GetDown =
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// Get Rid of Mule Kick Weapon (FIXME -- this just obliterates the third slot)
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self.thirdweapon = 0;
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// Calculate the loss in points, take away points from downed Player.
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float point_difference;
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point_difference = self.points;
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point_difference -= 10*rint((self.points*0.95)/10);
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addmoney(self, point_difference * -1, false);
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self.requirespower = point_difference;
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// Broadcast that the player has downed.
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BroadcastMessage(time + 3, 2);
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// Reset state
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self.velocity = self.zoom = 0;
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self.downed = true;
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@ -235,16 +245,6 @@ void() GetDown =
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self.progress_bar_percent = 1;
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}
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// Calculate the loss in points, take away points from downed Player.
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float point_difference;
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point_difference = self.points;
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point_difference -= 10*rint((self.points*0.95)/10);
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addmoney(self, point_difference * -1, false);
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self.requirespower = point_difference;
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// Broadcast that the player has downed.
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BroadcastMessage(time + 3, 2);
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// Take away weapons and Perks
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self.perks = 0;
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SetPerk(self, self.perks);
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@ -372,6 +372,10 @@ void () GetUp =
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}
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self.teslacount = 0;
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if (!coop) {
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addmoney(self, self.requirespower, false);
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}
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if (self.weaponbk)
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{
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self.weapon = self.weaponbk;
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@ -2328,6 +2328,7 @@ void() CheckPlayer =
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self.progress_bar_time = 0;
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self.progress_bar_percent = 0;
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self.revived = 0;
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addmoney(self, ent.requirespower, false);
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}
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}
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else if (!self.button7 && self.reviving) {
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