diff --git a/source/server/player.qc b/source/server/player.qc index 239ddb2..d93aa3e 100644 --- a/source/server/player.qc +++ b/source/server/player.qc @@ -678,146 +678,24 @@ void() SetChangeParms = { }; -void(string com) SV_ParseClientCommand = -{ - - if(com == "joingame") +void(string command_string) SV_ParseClientCommand = +{ + float skip = true; + float fvalue; + tokenize(command_string); + string cmd = argv(0); + + switch (cmd) { - if(self.isspec) - { - bprint(PRINT_HIGH, self.netname); - bprint(PRINT_HIGH, " has joined the game.\n"); - PlayerSpawn(); - } - else - sprint(self, PRINT_HIGH, "You're already in game!\n"); - } - else if(com == "specgame") - { - if(self.isspec) - return; - else - { - coop = 1; - - /*SpectatorSpawn(); - bprint(PRINT_HIGH, self.netname); //print player name - bprint(PRINT_HIGH, " has joined the spectators.\n");*/ - - PlayerSpawn(); - } - } - else if(com == "pause") - { - static float paused; - paused = !paused; - #ifdef PC - setpause(paused); - #endif - } - else if (com == "noclip") - { - #ifndef PC - entity benis = self; - other = find(world, classname, "player"); - self = other; - #endif - - if (self.movetype == MOVETYPE_WALK) - self.movetype = MOVETYPE_NOCLIP; - else - self.movetype = MOVETYPE_WALK; - - #ifndef PC - localcmd(com); - self = benis; - #endif - } - else if (com == "god") - { - #ifndef PC - entity benis2 = self; - other = find(world, classname, "player"); - self = other; - #endif - - if (!(self.flags & FL_GODMODE)) - self.flags = self.flags | FL_GODMODE; - else - self.flags = self.flags & (~FL_GODMODE); - - #ifndef PC - localcmd(com); - self = benis2; - #endif - } - else - { - tokenize(com); - - switch(argv(0)) - { - case "give": - entity tempe = self; - other = find(world, classname, "player"); - self = other; - - float wep = stof(argv(1)); - - if (wep) { - if (!self.secondaryweapon) { - WeaponSwitch(self); - } - - float startframe, endframe; - string modelname; - - self.weapon = wep; - self.currentammo = getWeaponAmmo(wep); - self.currentmag = getWeaponMag(wep); - if (IsDualWeapon(wep)) { - self.currentmag2 = self.currentmag; - } - - self.weaponskin = GetWepSkin(self.weapon); - - startframe = GetFrame(self.weapon,TAKE_OUT_START); - endframe = GetFrame(self.weapon,TAKE_OUT_END); - modelname = GetWeaponModel(wep, 0); - - SwitchWeapon(wep); - - Set_W_Frame (startframe, endframe, 0, 0, 0, SUB_Null, modelname, false, S_BOTH); - - self.reload_delay2 = self.fire_delay2 = self.reload_delay = self.fire_delay = 0; - - #ifndef PC - self.Weapon_Name = GetWeaponName(self.weapon); - #endif - } - break; - case "nextround": - rounds++; - break; - case "prevround": - rounds--; - break; - case "addmoney": - entity tempe1 = self; - other = find(world, classname, "player"); - self = other; - - addmoney(self, stof(argv(1)), 1); - - self = tempe1; - break; - default: - #ifndef PC - bprint(PRINT_HIGH, "Command not found in QC\n"); - #endif - break; - } + case "addmoney": + fvalue = stof(argv(1)); + addmoney(self, fvalue, 0); + default: skip = false; break; } +#ifdef PC + if (skip == false) + clientcommand(self, command_string); +#endif // PC }; #ifdef PC