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SERVER/FTE: Fix Gibs not being networked to everyone
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1 changed files with 1 additions and 2 deletions
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@ -594,8 +594,7 @@ void(vector where) spawn_gibs = {
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WriteCoord(MSG_MULTICAST, where_x);
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WriteCoord(MSG_MULTICAST, where_x);
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WriteCoord(MSG_MULTICAST, where_y);
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WriteCoord(MSG_MULTICAST, where_y);
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WriteCoord(MSG_MULTICAST, where_z);
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WriteCoord(MSG_MULTICAST, where_z);
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msg_entity = self;
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multicast('0 0 0', MULTICAST_ALL);
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multicast('0 0 0', MULTICAST_ONE);
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#endif // FTE
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#endif // FTE
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