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Client: Change fullscreen description when on Web.
Adds a clarification that fullscreen will only kick in when/if you are loaded into the World.
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1 changed files with 4 additions and 1 deletions
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@ -1476,7 +1476,10 @@ void() Draw_Extra_GSettings =
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gset_desc = "Change Window Aspect Ratio.";
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break;
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case 19:
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gset_desc = "Toggle Fullscreen (May fail depending on GPU).";
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if (platform_is_web == false)
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gset_desc = "Toggle Fullscreen (May fail depending on GPU).";
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else
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gset_desc = "Put Browser in Fullscreen when loaded in World.";
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break;
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case 20:
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gset_desc = "Toggle Framerate Overlay.";
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