From 8eb0eabb5d6a6b2b4f0806bc4c42dc741df4d6f2 Mon Sep 17 00:00:00 2001 From: MotoLegacy Date: Mon, 22 Jan 2024 22:36:39 -0500 Subject: [PATCH] SERVER: Prevent Players in Last Stand from activating Door Triggers --- source/server/entities/doors.qc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/server/entities/doors.qc b/source/server/entities/doors.qc index 1b768a5..6a58a1f 100644 --- a/source/server/entities/doors.qc +++ b/source/server/entities/doors.qc @@ -332,7 +332,7 @@ void() door_use = void() door_trigger_touch = { - if(other.classname != "player") + if(other.classname != "player" || other.downed) return; if(cvar("waypoint_mode")) @@ -400,8 +400,6 @@ void() door_touch = if (self.classname == "door" && self.targetname) return; - bprint(PRINT_HIGH, "hello..!\n"); - if (isPowerOn == FALSE) { if (self.owner.spawnflags & DOOR_POWER)