diff --git a/source/server/entities/spawn_points.qc b/source/server/entities/spawn_points.qc index 91d30d5..1114ed6 100644 --- a/source/server/entities/spawn_points.qc +++ b/source/server/entities/spawn_points.qc @@ -269,7 +269,11 @@ void(entity which) Spawns_SetUpPoint = { which.solid = SOLID_BBOX; setsize(which, [-8, -8, -32], [8, 8, 40]); - Spawns_DropToFloor(which); + + // NZ:P Beta was pretty relaxed when it came to spawn validity.. + // so doing this causes breakage on maps like Ankunft. + if (map_compatibility_mode != MAP_COMPAT_BETA) + Spawns_DropToFloor(which); if (!which.weapon) { which.weapon = SPAWN_START_WEAPON;