mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-22 20:01:34 +00:00
SERVER: Increase Hellhound speed
This commit is contained in:
parent
88df199025
commit
8a2310026e
1 changed files with 19 additions and 19 deletions
|
@ -31,29 +31,29 @@ void() Dog_Death;
|
|||
// DOG RUN
|
||||
// 0-6
|
||||
$frame dogrun1 dogrun2 dogrun3 dogrun4 dogrun5 dogrun6 dogrun7
|
||||
void() dog_runanim =[ $dogrun1, dog_runanim2 ] {Dog_Think();Zombie_Walk(25);self.frame = 0;};
|
||||
void() dog_runanim2 =[ $dogrun2, dog_runanim3 ] {Dog_Think();Zombie_Walk(15);self.frame = 1;};
|
||||
void() dog_runanim3 =[ $dogrun3, dog_runanim4 ] {Dog_Think();Zombie_Walk(15);self.frame = 2;zombie_footstep();};
|
||||
void() dog_runanim4 =[ $dogrun4, dog_runanim5 ] {Dog_Think();Zombie_Walk(15);self.frame = 3;};
|
||||
void() dog_runanim5 =[ $dogrun5, dog_runanim6 ] {Dog_Think();Zombie_Walk(15);self.frame = 4;};
|
||||
void() dog_runanim6 =[ $dogrun6, dog_runanim7 ] {Dog_Think();Zombie_Walk(15);self.frame = 5;};
|
||||
void() dog_runanim7 =[ $dogrun7, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(15);self.frame = 6;zombie_footstep();};
|
||||
void() dog_runanim =[ $dogrun1, dog_runanim2 ] {Dog_Think();Zombie_Walk(30);self.frame = 0;};
|
||||
void() dog_runanim2 =[ $dogrun2, dog_runanim3 ] {Dog_Think();Zombie_Walk(20);self.frame = 1;};
|
||||
void() dog_runanim3 =[ $dogrun3, dog_runanim4 ] {Dog_Think();Zombie_Walk(20);self.frame = 2;zombie_footstep();};
|
||||
void() dog_runanim4 =[ $dogrun4, dog_runanim5 ] {Dog_Think();Zombie_Walk(20);self.frame = 3;};
|
||||
void() dog_runanim5 =[ $dogrun5, dog_runanim6 ] {Dog_Think();Zombie_Walk(20);self.frame = 4;};
|
||||
void() dog_runanim6 =[ $dogrun6, dog_runanim7 ] {Dog_Think();Zombie_Walk(20);self.frame = 5;};
|
||||
void() dog_runanim7 =[ $dogrun7, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(20);self.frame = 6;zombie_footstep();};
|
||||
|
||||
// DOG WALK
|
||||
// 7-18
|
||||
$frame dogwalk1 dogwalk2 dogwalk3 dogwalk4 dogwalk5 dogwalk6 dogwalk7 dogwalk8 dogwalk9 dogwalk10 dogwalk11 dogwalk12
|
||||
void() dog_walkanim =[ $dogwalk1, dog_walkanim2 ] {Dog_Think();Zombie_Walk(8);self.frame = 7;};
|
||||
void() dog_walkanim2 =[ $dogwalk2, dog_walkanim3 ] {Dog_Think();Zombie_Walk(8);self.frame = 8;zombie_footstep();};
|
||||
void() dog_walkanim3 =[ $dogwalk3, dog_walkanim4 ] {Dog_Think();Zombie_Walk(8);self.frame = 9;};
|
||||
void() dog_walkanim4 =[ $dogwalk4, dog_walkanim5 ] {Dog_Think();Zombie_Walk(8);self.frame = 10;};
|
||||
void() dog_walkanim5 =[ $dogwalk5, dog_walkanim6 ] {Dog_Think();Zombie_Walk(8);self.frame = 11;};
|
||||
void() dog_walkanim6 =[ $dogwalk6, dog_walkanim7 ] {Dog_Think();Zombie_Walk(8);self.frame = 12;};
|
||||
void() dog_walkanim7 =[ $dogwalk7, dog_walkanim8 ] {Dog_Think();Zombie_Walk(8);self.frame = 13;zombie_footstep();};
|
||||
void() dog_walkanim8 =[ $dogwalk8, dog_walkanim9 ] {Dog_Think();Zombie_Walk(8);self.frame = 14;};
|
||||
void() dog_walkanim9 =[ $dogwalk9, dog_walkanim10 ] {Dog_Think();Zombie_Walk(8);self.frame = 15;};
|
||||
void() dog_walkanim10 =[ $dogwalk10, dog_walkanim11 ] {Dog_Think();Zombie_Walk(8);self.frame = 16;};
|
||||
void() dog_walkanim11 =[ $dogwalk11, dog_walkanim12 ] {Dog_Think();Zombie_Walk(8);self.frame = 17;};
|
||||
void() dog_walkanim12 =[ $dogwalk12, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(8);self.frame = 18;};
|
||||
void() dog_walkanim =[ $dogwalk1, dog_walkanim2 ] {Dog_Think();Zombie_Walk(10);self.frame = 7;};
|
||||
void() dog_walkanim2 =[ $dogwalk2, dog_walkanim3 ] {Dog_Think();Zombie_Walk(10);self.frame = 8;zombie_footstep();};
|
||||
void() dog_walkanim3 =[ $dogwalk3, dog_walkanim4 ] {Dog_Think();Zombie_Walk(10);self.frame = 9;};
|
||||
void() dog_walkanim4 =[ $dogwalk4, dog_walkanim5 ] {Dog_Think();Zombie_Walk(10);self.frame = 10;};
|
||||
void() dog_walkanim5 =[ $dogwalk5, dog_walkanim6 ] {Dog_Think();Zombie_Walk(10);self.frame = 11;};
|
||||
void() dog_walkanim6 =[ $dogwalk6, dog_walkanim7 ] {Dog_Think();Zombie_Walk(10);self.frame = 12;};
|
||||
void() dog_walkanim7 =[ $dogwalk7, dog_walkanim8 ] {Dog_Think();Zombie_Walk(10);self.frame = 13;zombie_footstep();};
|
||||
void() dog_walkanim8 =[ $dogwalk8, dog_walkanim9 ] {Dog_Think();Zombie_Walk(10);self.frame = 14;};
|
||||
void() dog_walkanim9 =[ $dogwalk9, dog_walkanim10 ] {Dog_Think();Zombie_Walk(10);self.frame = 15;};
|
||||
void() dog_walkanim10 =[ $dogwalk10, dog_walkanim11 ] {Dog_Think();Zombie_Walk(10);self.frame = 16;};
|
||||
void() dog_walkanim11 =[ $dogwalk11, dog_walkanim12 ] {Dog_Think();Zombie_Walk(10);self.frame = 17;};
|
||||
void() dog_walkanim12 =[ $dogwalk12, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(10);self.frame = 18;};
|
||||
|
||||
// DOG IDLE
|
||||
// 19-24
|
||||
|
|
Loading…
Reference in a new issue