SERVER: don't network velocity manually

This commit is contained in:
erysdren 2024-12-08 08:24:45 -06:00
parent 25c65eaf41
commit 81b033318d
2 changed files with 0 additions and 5 deletions

View file

@ -377,7 +377,6 @@ void() worldspawn =
clientstat(STAT_VIEWZOOM, EV_FLOAT, viewzoom);
clientstat(STAT_MAXHEALTH, EV_FLOAT, max_health);
clientstat(STAT_PERKS, EV_FLOAT, perks);
clientstat(STAT_VELOCITY, EV_VECTOR, velocity);
#endif // FTE

View file

@ -309,10 +309,6 @@ float map_compatibility_mode;
#define STAT_MAXHEALTH 67
#define STAT_WEAPONSKIN 68
#define STAT_PERKS 69
#define STAT_VELOCITY 70
#define STAT_VELOCITY_X 70
#define STAT_VELOCITY_Y 71
#define STAT_VELOCITY_Z 72
.float playernum;
float game_over;