Merge pull request #22 from nzp-team/ADS-UPDATE

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Ian 2023-01-20 18:32:38 -05:00 committed by GitHub
commit 7e0b0b070a
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@ -1364,7 +1364,7 @@ float GetWeaponWalkSpeed(float perks, float weapontype)
return spd;
}
// forward/back,right/left,down/up
vector GetWeaponADSPos(float wep) {
switch (wep) {
@ -1372,23 +1372,23 @@ vector GetWeaponADSPos(float wep) {
return [-2.99, 2.77, 0.92];
case W_KAR:
case W_ARMAGEDDON:
return [-2.19, 2.77, 1.22];
return [-2.19, 2.67, 1.5];
case W_THOMPSON:
case W_GIBS:
return [-1.9, 3.16, 1.74];
return [0.5, 3.03, 1.63];
case W_357:
case W_KILLU:
return [-2.6, 4.16, 0.5];
return [-2.6, 4.12, 0.5];
case W_BAR:
case W_WIDOW:
return [-0.6, 2, 1.23];
return [2.7, 1.88, 1.27];
case W_BROWNING:
case W_ACCELERATOR:
return [-1.6, 7.7, 6.5];
case W_DB:
case W_BORE:
case W_SAWNOFF:
return [-0.6, 2.9, 1.47];
return [2.0, 2.9, 1.0];
case W_FG:
case W_IMPELLER:
return [-6.5, 7.4, 3.27];
@ -1400,28 +1400,28 @@ vector GetWeaponADSPos(float wep) {
return [-2.19, 2.67, 0.42];
case W_M1:
case W_M1000:
return [-4.6, 3.90, 1.12];
return [-1.6, 3.80, 1.12];
case W_M1A1:
case W_WIDDER:
return [-1.0, 2.7, 1.6];
return [-3.0, 2.6, 1.6];
case W_MP40:
case W_AFTERBURNER:
return [-3.79, 5.74, 3.25];
return [0.01, 5.65, 3.25];
case W_MP5K:
case W_KOLLIDER:
return [-3.19, 5.20, 2.80];
return [-5.19, 5.15, 2.80];
case W_MG:
case W_BARRACUDA:
return [-3.9, 3.5, 1.84];
return [-2.0, 3.4, 1.84];
case W_PPSH:
case W_REAPER:
return [-3.79, 3.75, 1.5];
return [-2.0, 3.68, 1.5];
case W_PTRS:
case W_PENETRATOR:
return [-9.79, 6.6, 2.44];
case W_STG:
case W_SPATZ:
return [-9.79, 4.9, 1.54];
return [-9.79, 4.86, 1.54];
case W_TRENCH:
case W_GUT:
return [0, 2.85, 1.4];