mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-29 15:22:29 +00:00
SERVER: Fix entity relinking with Pack-A-Punch
This commit is contained in:
parent
81693dcd77
commit
6fe33b26d9
1 changed files with 10 additions and 6 deletions
|
@ -1088,6 +1088,10 @@ void() power_switch =
|
||||||
// Pack-a-Punch
|
// Pack-a-Punch
|
||||||
// --------------------
|
// --------------------
|
||||||
//
|
//
|
||||||
|
// cypress 19 OCT 2023 -- Changed storage from .owner to .usedent,
|
||||||
|
// as .owner causes issues with entity relinking, subsequently breaking
|
||||||
|
// PlayerIsLooking().
|
||||||
|
//
|
||||||
|
|
||||||
void removeinpap() {
|
void removeinpap() {
|
||||||
//remove(self);
|
//remove(self);
|
||||||
|
@ -1095,9 +1099,9 @@ void removeinpap() {
|
||||||
|
|
||||||
//Self = floating gun
|
//Self = floating gun
|
||||||
void velocity_reduce_output() {
|
void velocity_reduce_output() {
|
||||||
makevectors(self.owner.angles);
|
makevectors(self.usedent.angles);
|
||||||
self.velocity = [0,0,0];
|
self.velocity = [0,0,0];
|
||||||
setorigin(self, self.owner.origin + v_forward*25);
|
setorigin(self, self.usedent.origin + v_forward*25);
|
||||||
|
|
||||||
//start floating back into pap
|
//start floating back into pap
|
||||||
self.velocity = v_forward*-1.5;
|
self.velocity = v_forward*-1.5;
|
||||||
|
@ -1106,13 +1110,13 @@ void velocity_reduce_output() {
|
||||||
//Self = floating gun
|
//Self = floating gun
|
||||||
void velocity_reduce_output_in() {
|
void velocity_reduce_output_in() {
|
||||||
self.velocity = [0,0,0];
|
self.velocity = [0,0,0];
|
||||||
setorigin(self, self.owner.origin);
|
setorigin(self, self.usedent.origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
void() reset_pap =
|
void() reset_pap =
|
||||||
{
|
{
|
||||||
self.weapon = 0;
|
self.weapon = 0;
|
||||||
self.owner = 0;
|
self.usedent = 0;
|
||||||
|
|
||||||
|
|
||||||
if (self.goaldummy) {
|
if (self.goaldummy) {
|
||||||
|
@ -1166,14 +1170,14 @@ void PapUpgrade(entity pap, entity buyer) {
|
||||||
floatmodelin.movetype = MOVETYPE_NOCLIP;
|
floatmodelin.movetype = MOVETYPE_NOCLIP;
|
||||||
floatmodelin.solid = SOLID_NOT;
|
floatmodelin.solid = SOLID_NOT;
|
||||||
|
|
||||||
floatmodelin.owner = pap;
|
floatmodelin.usedent = pap;
|
||||||
floatmodelin.velocity = v_forward*-25;
|
floatmodelin.velocity = v_forward*-25;
|
||||||
|
|
||||||
floatmodelin.think = velocity_reduce_output_in;
|
floatmodelin.think = velocity_reduce_output_in;
|
||||||
floatmodelin.nextthink = time + 1;
|
floatmodelin.nextthink = time + 1;
|
||||||
|
|
||||||
//model goes velocity_reduce_output
|
//model goes velocity_reduce_output
|
||||||
pap.owner = self;
|
pap.usedent = self;
|
||||||
pap.goaldummy = floatmodelin;
|
pap.goaldummy = floatmodelin;
|
||||||
pap.think = PapSendOut;
|
pap.think = PapSendOut;
|
||||||
pap.nextthink = time + 3.5;
|
pap.nextthink = time + 3.5;
|
||||||
|
|
Loading…
Reference in a new issue