MENU: Co-Op menus WIP

This commit is contained in:
erysdren 2024-11-10 09:56:17 -06:00
parent 9d1d4c3bab
commit 6ce5294367
7 changed files with 342 additions and 10 deletions

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@ -23,6 +23,7 @@ menu_gpad.qc // Gamepad Menu
menu_bind.qc // Bindings Menu
menu_cred.qc // Credits Menu
menu_load.qc // Loading Screen
menu_coop.qc // Co-op Menu
main.qc
#endlist
#endlist

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@ -38,6 +38,13 @@ enum {
MENU_MAIN,
MENU_SOLO,
MENU_SOLOUSER,
MENU_COOP,
MENU_COOPJOIN,
MENU_COOPBROWSE,
MENU_COOPDIRECT,
MENU_COOPCREATE,
MENU_COOPSTOCK,
MENU_COOPUSER,
MENU_OPTIONS,
MENU_VIDEO,
MENU_AUDIO,
@ -56,6 +63,11 @@ void(float type) Menu_PlaySound;
void() Menu_Main;
void() Menu_Maps;
void() Menu_Coop;
void() Menu_Coop_Join;
void() Menu_Coop_Browse;
void() Menu_Coop_Direct;
void() Menu_Coop_Create;
void() Menu_Credits;
#else
@ -134,4 +146,4 @@ var struct
{"nzp_warehouse", 0},
{"nzp_warehouse2", 0},
{"christmas_special", 0}
};
};

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@ -32,6 +32,8 @@ void(string id, vector pos, vector size, float maxlen, __inout string text, __in
sui_fill([0, 0], size, basecolor, 0.6, 0);
sui_text_input(id, [0, 0], size, text, cursor);
sui_cap_input_length(maxlen, text, cursor);
sui_set_align([SUI_ALIGN_START, SUI_ALIGN_CENTER]);
float focused = sui_is_last_clicked(id);
@ -550,6 +552,101 @@ void(float order, vector minmaxsteps, string cvar_s, float is_int, float no_text
}
};
static void(string id, vector pos, vector size, __inout string text, __inout float cursor) handle_text_input =
{
sui_action_element(pos, size, id, sui_noop);
if (sui_is_clicked(id)) cursor = strlen(text);
if (sui_is_hovered(id))
{
float char = 0;
float scan = 0;
while(sui_get_input(char, scan)) sui_handle_text_input(char, scan, text, cursor);
}
};
static void(vector pos, vector size, string text) draw_text_input =
{
sui_push_frame(pos, size);
sui_fill([0, 0], size, [0.5, 0.1, 0.1], 1.0, 0);
sui_set_align([SUI_ALIGN_START, SUI_ALIGN_CENTER]);
sui_text([6, 0], MENU_TEXT_SMALL, text, MENU_TEXT_1, 1, 0);
sui_pop_frame();
};
//
// Menu_TextInput(id, order, text, cursor)
// Draws a Text Input box at the given order position
//
void(string id, float order, __inout string text, __inout float cursor) Menu_TextInput =
{
vector pos = [320, 50 + (order * 25)];
vector size = [240, 16];
handle_text_input(id, pos, size, text, cursor);
draw_text_input(pos, size, text);
};
//
// Menu_PasswordInput(id, order, text, cursor)
// Draws a Text Input box at the given order position (blocked out with asterisks)
//
void(string id, float order, __inout string text, __inout float cursor) Menu_PasswordInput =
{
vector pos = [320, 50 + (order * 25)];
vector size = [240, 16];
string safe = "";
for (int i = 0; i < strlen(text); i++)
safe = sprintf("%s%s", safe, "*");
handle_text_input(id, pos, size, text, cursor);
draw_text_input(pos, size, safe);
};
//
// Menu_ServerList(id, pos, size, scrollofs, num_servers)
// Draw the master server list
//
void(string id, vector pos, vector size, __inout vector scrollofs, float num_servers) Menu_ServerList =
{
vector rowsize = [size.x, 16];
vector listitem_pos = [0, 0, 0];
sui_fill(pos, size, [0, 0, 0], 0.75, 0);
sui_list_view_begin(strcat(id, "scrl"), pos, size, rowsize, num_servers, scrollofs, [0, 8]);
for (float index = sui_list_item(listitem_pos); index > -1; index = sui_list_item(listitem_pos))
{
sui_push_frame(listitem_pos, rowsize);
sui_set_align([SUI_ALIGN_START, SUI_ALIGN_CENTER]);
// bg
vector bpos = [0, 0];
vector bsize = [rowsize.x / 3, rowsize.y];
sui_fill(bpos, rowsize, [0.25, 0.25, 0.25], 0.5, 0);
// name
sui_fill(bpos, bsize, [0.25, 0.25, 0.25], 0.5, 0);
sui_text(bpos + [8, 0], MENU_TEXT_SMALL, gethostcachestring(gethostcacheindexforkey("name"), index), MENU_TEXT_1, 1, 0);
// map
bpos.x = size.x / 3;
sui_text(bpos + [8, 0], MENU_TEXT_SMALL, gethostcachestring(gethostcacheindexforkey("map"), index), MENU_TEXT_1, 1, 0);
// players
bpos.x *= 2;
string s = sprintf("%d/%d",
stof(gethostcachestring(gethostcacheindexforkey("numhumans"), index)),
stof(gethostcachestring(gethostcacheindexforkey("maxplayers"), index))
);
sui_fill(bpos, bsize, [0.25, 0.25, 0.25], 0.5, 0);
sui_text(bpos + [8, 0], MENU_TEXT_SMALL, s, MENU_TEXT_1, 1, 0);
sui_pop_frame();
}
sui_list_view_end();
};
struct name_command {
string name;
string command;
@ -665,6 +762,13 @@ void(vector size) root_menu =
case MENU_MAIN: Menu_Main(); break;
case MENU_SOLO: menu_map_mode = MAP_SOLOSTOCK; Menu_Maps(); break;
case MENU_SOLOUSER: menu_map_mode = MAP_SOLOUSER; Menu_Maps(); break;
case MENU_COOP: Menu_Coop(); break;
case MENU_COOPJOIN: Menu_Coop_Join(); break;
case MENU_COOPBROWSE: Menu_Coop_Browse(); break;
case MENU_COOPDIRECT: Menu_Coop_Direct(); break;
case MENU_COOPCREATE: Menu_Coop_Create(); break;
case MENU_COOPSTOCK: menu_map_mode = MAP_COOPSTOCK; Menu_Maps(); break;
case MENU_COOPUSER: menu_map_mode = MAP_COOPUSER; Menu_Maps(); break;
case MENU_CREDITS: Menu_Credits(); break;
#else
@ -689,4 +793,4 @@ void(vector size) root_menu =
last_menu = current_menu;
sui_reset_hover();
}
};
};

199
source/menu/menu_coop.qc Normal file
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@ -0,0 +1,199 @@
float player_name_cursor;
string player_name;
float server_ip_cursor;
string server_ip;
float server_hostname_cursor;
string server_hostname;
float server_password_cursor;
string server_password;
float server_port_cursor;
string server_port;
int num_cached_servers;
void() Menu_Coop_Name_Update =
{
static float initialized;
if (!initialized)
{
player_name = cvar_string("name");
player_name_cursor = strlen(player_name);
initialized = true;
}
else
{
cvar_set("name", player_name);
}
};
void() Menu_Coop_Hostname_Update =
{
static float initialized;
if (!initialized)
{
server_hostname = cvar_string("hostname");
server_hostname_cursor = strlen(server_hostname);
initialized = true;
}
else
{
cvar_set("hostname", server_hostname);
}
};
void() Menu_Coop_Port_Update =
{
static float initialized;
if (!initialized)
{
server_port = cvar_string("sv_port");
server_port_cursor = strlen(server_port);
initialized = true;
}
else
{
cvar_set("sv_port", server_port);
}
};
void() Menu_Coop_Password_Update =
{
static float initialized;
if (!initialized)
{
server_password = cvar_string("password");
server_password_cursor = strlen(server_password);
initialized = true;
}
else
{
cvar_set("password", server_password);
}
};
void() Menu_Coop_Browse_Refresh =
{
static float refreshtime;
if (refreshtime > time)
return;
refreshtime = time + 0.5;
resethostcachemasks();
// TODO: figure out why this returns 0 servers
// sethostcachemaskstring(0, gethostcacheindexforkey("gamedir"), cvar_string("game"), SLIST_TEST_EQUAL);
sethostcachesort(gethostcacheindexforkey("ping"), false);
refreshhostcache(false);
resorthostcache();
num_cached_servers = (int)gethostcachevalue(SLIST_HOSTCACHEVIEWCOUNT);
};
void() Menu_Coop_Browse =
{
Menu_Coop_Browse_Refresh();
Menu_DrawBackground();
Menu_DrawTitle("BROWSE SERVERS");
// draw server list
sui_set_align([SUI_ALIGN_CENTER, SUI_ALIGN_CENTER]);
static vector serverlist_scrollofs;
vector vsize = sui_current_frame_size();
Menu_ServerList("cbm_serverlist", [0, 0], [vsize.x, vsize.y / 2], serverlist_scrollofs, num_cached_servers);
Menu_Button(-1, "cbm_back", "BACK", "Return to Join Game Menu.") ? current_menu = MENU_COOPJOIN : 0;
sui_pop_frame();
};
void() Menu_Coop_Direct =
{
Menu_Coop_Password_Update();
Menu_DrawBackground();
Menu_DrawTitle("DIRECT IP/ID");
Menu_Button(1, "cdm_serverip", "SERVER IP/ROOM ID", "IP or ID for the Server (typically starts with /).");
Menu_TextInput("cdm_serverip", 1, server_ip, server_ip_cursor);
Menu_Button(2, "cdm_serverpassword", "SERVER PASSWORD", "Password for the Match set by the Host.");
Menu_PasswordInput("cdm_serverpassword", 2, server_password, server_password_cursor);
Menu_DrawDivider(3);
Menu_Button(3.25, "cdm_connect", "CONNECT TO SERVER", "Attempt to connect to Game.") ? localcmd("connect ", server_ip, "\n") : 0;
Menu_Button(-1, "cdm_back", "BACK", "Return to Join Game Menu.") ? current_menu = MENU_COOPJOIN : 0;
sui_pop_frame();
};
void() Menu_Coop_Join =
{
Menu_DrawBackground();
Menu_DrawTitle("JOIN GAME");
Menu_Button(1, "cjm_browse", "BROWSE SERVERS", "Browse the list of active Servers.") ? current_menu = MENU_COOPBROWSE : 0;
Menu_Button(2, "cjm_direct", "DIRECT IP/ID", "Connect directly to an active Server.") ? current_menu = MENU_COOPDIRECT : 0;
Menu_Button(-1, "cjm_back", "BACK", "Return to Co-Op Menu.") ? current_menu = MENU_COOP : 0;
sui_pop_frame();
};
void() Menu_Coop_Create =
{
Menu_Coop_Hostname_Update();
Menu_Coop_Port_Update();
Menu_Coop_Password_Update();
Menu_DrawBackground();
Menu_DrawTitle("CREATE GAME");
Menu_Button(1, "ccm_servername", "SERVER NAME", "Enter a name that will appear in the Server List.");
Menu_TextInput("ccm_servername", 1, server_hostname, server_hostname_cursor);
Menu_Button(2, "ccm_port", "SERVER PORT", "Edit the port that the Server will use.");
Menu_TextInput("ccm_port", 2, server_port, server_port_cursor);
Menu_Button(3, "ccm_password", "SERVER PASSWORD", "Enter an (optional) password to limit who can join.");
Menu_PasswordInput("ccm_password", 3, server_password, server_password_cursor);
Menu_DrawDivider(4);
Menu_Button(4.25, "ccm_choosemap", "CHOOSE MAP", "Select a Map to start the Game.") ? current_menu = MENU_COOPSTOCK : 0;
Menu_Button(-1, "ccm_back", "BACK", "Return to Co-Op Menu.") ? current_menu = MENU_COOP : 0;
sui_pop_frame();
};
void() Menu_Coop =
{
Menu_Coop_Name_Update();
Menu_DrawBackground();
Menu_DrawTitle("COOPERATIVE");
Menu_Button(1, "cm_playername", "PLAYER NAME", "Name that appears in-game and on the Scoreboard.");
Menu_TextInput("cm_playername", 1, player_name, player_name_cursor);
Menu_DrawDivider(2);
Menu_Button(2.25, "cm_join", "JOIN GAME", "Join an in-progress Match.") ? current_menu = MENU_COOPJOIN : 0;
Menu_Button(3.25, "cm_create", "CREATE GAME", "Create a new Match for others to join.") ? current_menu = MENU_COOPCREATE : 0;
Menu_Button(-1, "cm_back", "BACK", "Return to Main Menu.") ? current_menu = MENU_MAIN : 0;
sui_pop_frame();
};

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@ -72,7 +72,7 @@ void() Menu_Main =
Menu_DrawBuildDate();
Menu_Button(1, "mm_start", "SOLO", "Play Solo.") ? current_menu = MENU_SOLO : 0;
Menu_Button(2, "mm_coop", "COOPERATIVE", "Play with up to Four Players.") ? localcmd("\n") : 0;
Menu_Button(2, "mm_coop", "COOPERATIVE", "Play with up to Four Players.") ? current_menu = MENU_COOP : 0;
Menu_DrawDivider(3);
Menu_Button(3.25, "mm_options", "CONFIGURATION", "Tweak Game related Options.") ? current_menu = MENU_OPTIONS : 0;
//Menu_Button(4.25, "mm_achievements", "ACHIEVEMENTS", "View Achievement Progress.") ? localcmd("\n") : 0;
@ -92,4 +92,4 @@ void() Menu_Main =
Menu_SocialBadge(4, "soc_matrix", "discord.nzp.gay", 1); // FIXME: Move to Matrix
sui_pop_frame();
};
};

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@ -105,8 +105,8 @@ void() Menu_Maps =
switch(menu_map_mode) {
case MAP_SOLOSTOCK: Menu_DrawTitle("SELECT MAP: SOLO"); back_string = "Return to Main Menu."; back_menudest = MENU_MAIN; break;
case MAP_SOLOUSER: Menu_DrawTitle("USER MAPS: SOLO"); back_string = "Return to Stock Map selection."; back_menudest = MENU_SOLO; break;
case MAP_COOPSTOCK: Menu_DrawTitle("SELECT MAP: COOP"); break;
case MAP_COOPUSER: Menu_DrawTitle("USER MAPS: COOP"); break;
case MAP_COOPSTOCK: Menu_DrawTitle("SELECT MAP: COOP"); back_string = "Return to Create Game Menu."; back_menudest = MENU_COOPCREATE; break;
case MAP_COOPUSER: Menu_DrawTitle("USER MAPS: COOP"); back_string = "Return to Stock Map selection."; back_menudest = MENU_COOPSTOCK; break;
default: break;
}
@ -128,7 +128,12 @@ void() Menu_Maps =
Menu_MapButton(i + 1, sprintf("map_%s", stock_maps[i].bsp_name), stock_maps[i].bsp_name, -1) ? Menu_Maps_LoadMap(stock_maps[i].bsp_name) : 0;
}
Menu_DrawDivider(i + 1.25);
Menu_Button(i + 1.5, "map_nzpusermaps", "USER MAPS", "View User-Created Maps.") ? current_menu = MENU_SOLOUSER : 0;
if (menu_map_mode == MAP_SOLOSTOCK) {
Menu_Button(i + 1.5, "map_nzpusermaps", "USER MAPS", "View User-Created Maps.") ? current_menu = MENU_SOLOUSER : 0;
} else if (menu_map_mode == MAP_COOPSTOCK) {
Menu_Button(i + 1.5, "map_nzpusermaps", "USER MAPS", "View User-Created Maps.") ? current_menu = MENU_COOPUSER : 0;
}
// Usermaps and back button registry
menu_maps_buttons[i] = "map_nzpusermaps";
@ -178,4 +183,4 @@ void() Menu_Maps =
Menu_Button(-1, "map_back", "BACK", back_string) ? current_menu = back_menudest : 0;
sui_pop_frame();
};
};

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@ -400,6 +400,17 @@ void() _sui_menukey_downarrow =
case MENU_MAIN:
_hover_actions[0] = Menu_Main_GetNextButton(current_hovered_option);
break;
// TODO: do this
#if 0
case MENU_COOP:
case MENU_COOPJOIN:
case MENU_COOPBROWSE:
case MENU_COOPDIRECT:
case MENU_COOPCREATE:
case MENU_COOPSTOCK:
_hover_actions[0] = Menu_Maps_GetNextButton(current_hovered_option);
break;
#endif
case MENU_SOLO:
case MENU_SOLOUSER:
_hover_actions[0] = Menu_Maps_GetNextButton(current_hovered_option);
@ -1070,4 +1081,4 @@ string(string id, vector pos, vector size, string name, string command) sui_bind
return keyname;
};
// -------------------- END OF SUI SYSTEM STUFF --------------------
// -------------------- END OF SUI SYSTEM STUFF --------------------