SERVER: Fix playback speed of v_perk.mdl

This commit is contained in:
cypress 2023-08-28 09:40:23 -04:00
parent f4d0dd61a3
commit 6a91f6670e
2 changed files with 1 additions and 2 deletions

View File

@ -146,7 +146,7 @@ void DrinkPerk(float perk) {
self.maxspeed *= GetWeaponWalkSpeed(self.perks, self.weapon); self.maxspeed *= GetWeaponWalkSpeed(self.perks, self.weapon);
self.knife_delay = self.reload_delay2 = self.fire_delay2 = self.fire_delay = self.reload_delay = 3 + time; self.knife_delay = self.reload_delay2 = self.fire_delay2 = self.fire_delay = self.reload_delay = 3 + time;
Set_W_Frame (tempe.weapon_animduration, tempe.weapon2_animduration, 0, 0, PERK, GivePerk, tempe.weapon2model, true, S_RIGHT); Set_W_Frame (tempe.weapon_animduration, tempe.weapon2_animduration, 2.25, 0, PERK, GivePerk, tempe.weapon2model, true, S_RIGHT);
self = tempe; self = tempe;
sound(other, CHAN_ITEM, self.oldmodel, 1, ATTN_NORM); sound(other, CHAN_ITEM, self.oldmodel, 1, ATTN_NORM);

View File

@ -596,7 +596,6 @@ void() PU_Touch =
void() PU_SparkleThink = void() PU_SparkleThink =
{ {
float f; float f;
float r;
f = self.frame; f = self.frame;
while(f == self.frame) { while(f == self.frame) {