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SERVER: Fix revive icon not working when a player bleeds out
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1 changed files with 1 additions and 2 deletions
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@ -158,10 +158,9 @@ void() rec_downed =
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if (!self.beingrevived)
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self.downedloop += 1;
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bprint(PRINT_HIGH, strcat(ftos(self.downedloop), "\n"));
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if (self.downedloop >= 30) {
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DisableReviveIcon(self.electro_targeted);
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revive_index--;
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startspectate();
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return;
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}
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