From 63cbb71d73911cbfdc079fc92551d0b8b8d4f6c5 Mon Sep 17 00:00:00 2001 From: Tyler Young Date: Sun, 22 Jan 2023 20:12:51 -0500 Subject: [PATCH] Restored PF_particle in QC --- source/server/defs/quakespasm.qc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/server/defs/quakespasm.qc b/source/server/defs/quakespasm.qc index 24e5b94..ae496b6 100644 --- a/source/server/defs/quakespasm.qc +++ b/source/server/defs/quakespasm.qc @@ -208,7 +208,7 @@ vector (entity e, float speed) float (string s) cvar = #45; // return cvar.value void (string s) localcmd = #46; // put string into local que entity (entity e) nextent = #47; // for looping through all ents -//void (vector o, vector d, float color, float count) particle = #48; // start a particle effect +void (vector o, vector d, float color, float count) particle = #48; // start a particle effect void () ChangeYaw = #49; // turn towards self.ideal_yaw float (string name) GetSoundLen = #50; vector (vector v) vectoangles = #51; @@ -491,4 +491,3 @@ string(float num) #define FILE_WRITE 2 string CMD_STRING; -void (vector o, vector d, float color, float count) particle = {};