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https://github.com/nzp-team/quakec.git
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Merge pull request #113 from nzp-team/cypress_warnings
GLOBAL: Compile with -Wall and resolve many warnings
This commit is contained in:
commit
62228b72d8
22 changed files with 67 additions and 89 deletions
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@ -109,13 +109,6 @@ float sniper_hold_breath;
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float K_LEFTDOWN, K_RIGHTDOWN, K_BACKDOWN, K_FORWARDDOWN;
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#define P_JUG 1
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#define P_DOUBLE 2
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#define P_SPEED 4
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#define P_REVIVE 8
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#define P_FLOP 16
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#define P_STAMIN 32
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vector TEXT_LIGHTBLUE = [0, 0.46, 0.70];
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vector TEXT_ORANGE = [0.92, 0.74, 0];
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vector TEXT_GREEN = [0, 0.90, 0.13];
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@ -260,7 +260,7 @@ float(float order, string id, string bsp_name, float usermap_index) Menu_MapButt
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}
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// Author/Description
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if (user_maps[index].map_author) {
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if (user_maps[index].map_author != "") {
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sui_set_align([SUI_ALIGN_CENTER, SUI_ALIGN_END]);
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string author = user_maps[index].map_author;
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@ -60,7 +60,7 @@ string UserMapNameLookup(string bsp_name) =
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if (user_maps[i].map_name != bsp_name)
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continue;
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if (user_maps[i].map_name_pretty)
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if (user_maps[i].map_name_pretty != "")
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return user_maps[i].map_name_pretty;
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return user_maps[i].map_name;
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@ -564,7 +564,7 @@ void() Load_Waypoints
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{
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string line;
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line = fgets(file);
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if not (line) {
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if (line == "") {
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bprint(PRINT_HIGH, "End of file\n");
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loop = 0;
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break;
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@ -380,7 +380,7 @@ void LoadWaypointData() {
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{
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string line;
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line = fgets(file);
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if not (line) {
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if (line == "") {
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//bprint(PRINT_HIGH, "End of file\n");
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loop = 0;
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break;
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@ -198,7 +198,7 @@ void() creator_way_touch =
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void () Create_New_Waypoint =
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{
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float way_count;
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float way_count = 0;
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float tempf;
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entity tempe;
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entity new_way;
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@ -389,7 +389,7 @@ void () Link_Waypoints =
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active_way.target7 = current_way.waynum;
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active_way.target7 = strzone(active_way.target7);
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}
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else if (active_way.target8)
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else if (active_way.target8 != __NULL__)
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{
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active_way.target8 = current_way.waynum;
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active_way.target8 = strzone(active_way.target8);
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@ -588,10 +588,11 @@ void () Select_Waypoint =
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}
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entity() closestDoor =
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{
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local float bestdist,dist;
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float bestdist;
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float dist = 0;
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bestdist = 10000;
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dist = 0;
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local entity d,best;
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entity d;
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entity best = world;
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d = find(world,classname,"door_nzp");
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while(d)
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{
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@ -691,7 +692,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint ("\n");
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//current_special++;
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}
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if (trg)
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if (trg != "")
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{
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new_way.target = trg;
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new_way.target = strzone(new_way.target);
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@ -699,7 +700,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target);
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dprint ("\n");
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}
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if (trg2)
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if (trg2 != "")
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{
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new_way.target2 = trg2;
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new_way.target2 = strzone(new_way.target2);
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@ -707,7 +708,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target2);
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dprint ("\n");
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}
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if (trg3)
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if (trg3 != "")
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{
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new_way.target3 = trg3;
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new_way.target3 = strzone(new_way.target3);
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@ -715,7 +716,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target3);
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dprint ("\n");
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}
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if (trg4)
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if (trg4 != "")
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{
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new_way.target4 = trg4;
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new_way.target4 = strzone(new_way.target4);
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@ -723,7 +724,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target4);
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dprint ("\n");
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}
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if (trg5)
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if (trg5 != "")
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{
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new_way.target5 = trg5;
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new_way.target5 = strzone(new_way.target5);
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@ -731,7 +732,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target5);
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dprint ("\n");
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}
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if (trg6)
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if (trg6 != "")
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{
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new_way.target6 = trg6;
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new_way.target6 = strzone(new_way.target6);
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@ -739,7 +740,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target6);
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dprint ("\n");
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}
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if (trg7)
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if (trg7 != "")
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{
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new_way.target7 = trg7;
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new_way.target7 = strzone(new_way.target7);
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@ -747,7 +748,7 @@ void (vector here, float which, string special, string trg, string trg2, string
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dprint (new_way.target7);
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dprint ("\n");
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}
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if (trg8)
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if (trg8 != "")
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{
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new_way.target8 = trg8;
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new_way.target8 = strzone(new_way.target8);
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@ -348,12 +348,6 @@ void (entity who, float low_frequency, float high_frequency, float duration)
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#define CONTENT_LAVA -5
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#define CONTENT_SKY -6
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//doors
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#define STATE_TOP 0
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#define STATE_BOTTOM 1
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#define STATE_UP 2
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#define STATE_DOWN 3
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#define VEC_ORIGIN '0 0 0'
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// protocol bytes
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@ -194,7 +194,7 @@ void() door_fire =
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self.message = string_null; // no more message
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oself = self;
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if (self.door_model_target)
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if (self.door_model_target != "")
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{
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entity tempe = find(world, classname, "func_door_model");
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if (tempe != world) {
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@ -485,7 +485,7 @@ void() LinkDoors =
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if (self.health)
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starte.health = self.health;
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if (self.targetname)
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if (self.targetname != "")
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starte.targetname = self.targetname;
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if (self.message != "")
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starte.message = self.message;
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@ -141,7 +141,7 @@ void() teddy_spawn =
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self.health = 0;
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self.th_die = teddy_react;
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if (self.noise)
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if (self.noise != "")
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precache_sound(self.noise);
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};
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@ -855,7 +855,7 @@ void(float mbox_file) MBOX_ParseMB2File =
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file_line = fgets(mbox_file);
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// End of file.
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if not (file_line) {
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if (file_line == "") {
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finished_parsing = true;
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break;
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}
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@ -190,7 +190,7 @@ void(entity pap, entity buyer) PAP_UpgradeWeapon =
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Sound_PlaySound(pap, pap.oldmodel, SOUND_TYPE_ENV_OBJECT, SOUND_PRIORITY_PLAYALWAYS);
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// Mapper-provided musical sting.
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if (pap.powerup_vo)
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if (pap.powerup_vo != "")
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Sound_PlaySound(pap, pap.powerup_vo, SOUND_TYPE_ENV_MUSIC, SOUND_PRIORITY_PLAYALWAYS);
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//
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@ -425,7 +425,7 @@ void() perk_pap =
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precache_sound(self.oldmodel);
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if (self.powerup_vo)
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if (self.powerup_vo != "")
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precache_sound(self.powerup_vo);
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precache_sound("sounds/machines/papsound.wav");
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@ -427,7 +427,7 @@ void() setup_perk =
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Turn_PerkLight_On(self);
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// Perk Jingle Timer
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if (self.powerup_vo) {
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if (self.powerup_vo != "") {
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self.think = Perk_Jingle;
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self.nextthink = time + rint((random() * 30)) + 30;
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}
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@ -510,8 +510,8 @@ float drink_skin, float perk_id) Perk_InitMachine =
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precache_sound(self.oldmodel);
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precache_sound("sounds/machines/vend.wav");
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if (self.aistatus) { precache_sound(self.aistatus); }
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if (self.powerup_vo) { precache_sound(self.powerup_vo); }
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if (self.aistatus != "") { precache_sound(self.aistatus); }
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if (self.powerup_vo != "") { precache_sound(self.powerup_vo); }
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}
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// General Machine Setup
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@ -100,7 +100,7 @@ void() Power_Touch =
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Power_HandleFlip();
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// Play the sound of the Power Switch flipping
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if (self.powerup_vo)
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if (self.powerup_vo != "")
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Sound_PlaySound(self, self.powerup_vo, SOUND_TYPE_ENV_OBJECT, SOUND_PRIORITY_PLAYALWAYS);
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isPowerOn = true;
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@ -122,7 +122,7 @@ void() Power_Touch =
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self = old_self;
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}
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}
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if (tempe.targetname) {
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if (tempe.targetname != "") {
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old_self = self;
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self = tempe;
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remove(self);
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@ -176,7 +176,7 @@ void() power_switch =
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self.box1 = '-4 0 12';
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// Switch Flip Sound (Spatialized)
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if (self.powerup_vo)
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if (self.powerup_vo != "")
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precache_sound(self.powerup_vo);
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self.solid = SOLID_TRIGGER;
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@ -67,21 +67,21 @@ void() SUB_UseTargets =
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tempcount = 0;
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breakthis = false;
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if (self.target)
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if (self.target != "")
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tempcount = tempcount + 1;
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if (self.target2)
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if (self.target2 != "")
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tempcount = tempcount + 1;
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if (self.target3)
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if (self.target3 != "")
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tempcount = tempcount + 1;
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if (self.target4)
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if (self.target4 != "")
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tempcount = tempcount + 1;
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if (self.target5)
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if (self.target5 != "")
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tempcount = tempcount + 1;
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if (self.target6)
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if (self.target6 != "")
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tempcount = tempcount + 1;
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if (self.target7)
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if (self.target7 != "")
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tempcount = tempcount + 1;
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if (self.target8)
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if (self.target8 != "")
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tempcount = tempcount + 1;
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//
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@ -163,7 +163,7 @@ void() SUB_UseTargets =
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//
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// fire targets
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//
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if (tempstring)
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if (tempstring != "")
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{
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act = activator;
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t = find (world, targetname, tempstring);
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@ -326,7 +326,7 @@ void() teleport_touch =
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}
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if (other.button1) {
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if (self.targetname) {
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if (self.targetname != "") {
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if (self.nextthink < time)
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return; // not fired yet
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}
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@ -145,33 +145,33 @@ void() trigger_activator_touch =
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tempstring = "";
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t = world;
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if (self.target2)
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if (self.target2 != "")
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tempcount =+ 1;
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if (self.target3)
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if (self.target3 != "")
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tempcount =+ 1;
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if (self.target4)
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if (self.target4 != "")
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tempcount =+ 1;
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if (self.target5)
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if (self.target5 != "")
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tempcount =+ 1;
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if (self.target6)
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if (self.target6 != "")
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tempcount =+ 1;
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if (self.target7)
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if (self.target7 != "")
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tempcount =+ 1;
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if (self.target8)
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if (self.target8 != "")
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tempcount =+ 1;
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if (self.target2)
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if (self.target2 != "")
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tempcount = tempcount + 1;
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if (self.target3)
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if (self.target3 != "")
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tempcount = tempcount + 1;
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if (self.target4)
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if (self.target4 != "")
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tempcount = tempcount + 1;
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if (self.target5)
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if (self.target5 != "")
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tempcount = tempcount + 1;
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if (self.target6)
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if (self.target6 != "")
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tempcount = tempcount + 1;
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if (self.target7)
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if (self.target7 != "")
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tempcount = tempcount + 1;
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if (self.target8)
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if (self.target8 != "")
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tempcount = tempcount + 1;
|
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while(tempcount > temptotal)
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|
@ -193,7 +193,7 @@ void() trigger_activator_touch =
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tempstring = self.target7;
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if (temptotal == 8)
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tempstring = self.target8;
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if (tempstring)
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if (tempstring != "")
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{
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t = find (world, targetname, tempstring);
|
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breakthis = 0;
|
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|
@ -230,7 +230,7 @@ void() trigger_interact_touch =
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return;
|
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|
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if (Player_UseButtonPressed(other, self)) {
|
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if (self.noise)
|
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if (self.noise != "")
|
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Sound_PlaySound(other, self.noise, SOUND_TYPE_ENV_OBJECT, SOUND_PRIORITY_PLAYALWAYS);
|
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multi_trigger();
|
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}
|
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|
@ -254,7 +254,7 @@ void() teddy_react =
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|
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if (t)
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Ent_FakeRemove(t);
|
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} else if (self.target) {
|
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} else if (self.target != "") {
|
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SUB_UseTargets();
|
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}
|
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||||
|
@ -264,7 +264,7 @@ void() teddy_react =
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dummy.nextthink = time + 10;
|
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|
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|
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if (self.noise)
|
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if (self.noise != "")
|
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Sound_PlaySound(dummy, self.noise, SOUND_TYPE_ENV_OBJECT, SOUND_PRIORITY_PLAYALWAYS);
|
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Ent_FakeRemove(self);
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|
@ -427,7 +427,7 @@ void() hurt_touch =
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self.nextthink = time + 1;
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}
|
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|
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if (self.message)
|
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if (self.message != "")
|
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centerprint(other, strcat(self.message, "\n"));
|
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}
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@ void() StartFrame =
|
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zent = find (world, classname, "waypoint");
|
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while (zent)
|
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{
|
||||
if (zent.targetname)
|
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if (zent.targetname != "")
|
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setmodel(zent, "models/way/normal_way_door.spr");
|
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else
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setmodel(zent, "models/way/normal_way.spr");
|
||||
|
|
|
@ -86,7 +86,7 @@ void() MapRotation_SelectNextMap =
|
|||
|
||||
while(load_loop) {
|
||||
// End of file, use the first map in the file.
|
||||
if not (current_map) {
|
||||
if (current_map == "") {
|
||||
load_loop = false;
|
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break;
|
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}
|
||||
|
|
|
@ -259,7 +259,7 @@ void() NewRound =
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roundtype = 1;
|
||||
|
||||
string fog_value;
|
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if (world.fog)
|
||||
if (world.fog != "")
|
||||
fog_value = strcat(world.fog, "\n");
|
||||
else
|
||||
fog_value = "0 0 0 0 0\n";
|
||||
|
|
|
@ -36,8 +36,6 @@ void(entity ent) MBOX_FreeEnt;
|
|||
entity() MBOX_GetFreeEnt;
|
||||
void() MBOX_Touch;
|
||||
|
||||
#define MBOX_SPAWNFLAG_NOLIGHT 2
|
||||
|
||||
//
|
||||
// GameRestart_CleanPowerUps()
|
||||
// Cleans Power-Ups thrown about on the map,
|
||||
|
@ -208,7 +206,7 @@ void() GameRestart_ResetMysteryBox =
|
|||
}
|
||||
|
||||
// Spawn the Box Glow if permitted
|
||||
if (!(mystery_box.spawnflags & MBOX_SPAWNFLAG_NOLIGHT)) {
|
||||
if (!(mystery_box.spawnflags & 2)) {
|
||||
entity light = MBOX_GetFreeEnt();
|
||||
light.classname = "mystery_glow";
|
||||
original_box.goaldummy = light;
|
||||
|
|
|
@ -25,9 +25,6 @@
|
|||
|
||||
*/
|
||||
|
||||
#define true 1
|
||||
#define false 0
|
||||
|
||||
//
|
||||
// CSQC Particle Types
|
||||
//
|
||||
|
@ -109,11 +106,6 @@
|
|||
#define SCREENFLASH_FADE_IN 1
|
||||
#define SCREENFLASH_FADE_OUT 2
|
||||
|
||||
// Define our FTE platform
|
||||
#ifndef STANDARD
|
||||
#define FTE
|
||||
#endif // STANDARD
|
||||
|
||||
// Player Hull Sizes
|
||||
// 32x32x72
|
||||
#define PLAYER_MINS_STANDING '-16 -16 -32'
|
||||
|
|
|
@ -52,10 +52,10 @@ function compile_progs()
|
|||
function main()
|
||||
{
|
||||
setup;
|
||||
compile_progs "csqc" "FTE CSQC" "-DFTE"
|
||||
compile_progs "ssqc" "FTE SSQC" "-O3 -DFTE"
|
||||
compile_progs "menu" "FTE MenuQC" "-O3 -DFTE"
|
||||
compile_progs "ssqc" "Vril SSQC" "-O3"
|
||||
compile_progs "csqc" "FTE CSQC" "-DFTE -Wall"
|
||||
compile_progs "ssqc" "FTE SSQC" "-O3 -DFTE -Wall"
|
||||
compile_progs "menu" "FTE MenuQC" "-O3 -DFTE -Wall"
|
||||
compile_progs "ssqc" "Vril SSQC" "-O3 -Wall"
|
||||
exit ${RC}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue