mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-26 13:51:01 +00:00
commit
5f46f892fd
1 changed files with 18 additions and 18 deletions
|
@ -1164,7 +1164,7 @@ float(float wep, float delaytype) getWeaponDelay =
|
||||||
case W_PTRS:
|
case W_PTRS:
|
||||||
case W_PENETRATOR:
|
case W_PENETRATOR:
|
||||||
if (delaytype == RELOAD)
|
if (delaytype == RELOAD)
|
||||||
return 3;
|
return 4.5;
|
||||||
else if (delaytype == FIRE)
|
else if (delaytype == FIRE)
|
||||||
return 0.8;
|
return 0.8;
|
||||||
case W_RAY:
|
case W_RAY:
|
||||||
|
@ -1320,7 +1320,7 @@ vector GetWeaponADSPos(float wep) {
|
||||||
return [-2.0, 3.68, 1.5];
|
return [-2.0, 3.68, 1.5];
|
||||||
case W_PTRS:
|
case W_PTRS:
|
||||||
case W_PENETRATOR:
|
case W_PENETRATOR:
|
||||||
return [-9.79, 6.6, 2.44];
|
return [-2.79, 3.6, 0.40];
|
||||||
case W_STG:
|
case W_STG:
|
||||||
case W_SPATZ:
|
case W_SPATZ:
|
||||||
return [-9.79, 4.86, 1.54];
|
return [-9.79, 4.86, 1.54];
|
||||||
|
@ -1412,7 +1412,7 @@ vector GetWeaponADSOfs_PSP(float wep) =
|
||||||
return [-8000, 3020, -7000];
|
return [-8000, 3020, -7000];
|
||||||
case W_PTRS:
|
case W_PTRS:
|
||||||
case W_PENETRATOR:
|
case W_PENETRATOR:
|
||||||
return [-14000, 5386.9, 0];
|
return [-7200, 906.9, 0];
|
||||||
case W_PANZER:
|
case W_PANZER:
|
||||||
case W_LONGINUS:
|
case W_LONGINUS:
|
||||||
return [-3479.2, -650, 0];
|
return [-3479.2, -650, 0];
|
||||||
|
@ -2094,29 +2094,29 @@ float(float wep, float frametype, optional float z) GetFrame =
|
||||||
case FIRE_START:
|
case FIRE_START:
|
||||||
return 1;
|
return 1;
|
||||||
case FIRE_END:
|
case FIRE_END:
|
||||||
return 4;
|
return 3;
|
||||||
case RELOAD_START:
|
case RELOAD_START:
|
||||||
return 5;
|
return 4;
|
||||||
case RELOAD_END:
|
case RELOAD_END:
|
||||||
return 32;
|
return 35;
|
||||||
case SPRINT_IN_START:
|
case SPRINT_IN_START:
|
||||||
return 48;
|
return 36;
|
||||||
case SPRINT_IN_END:
|
case SPRINT_IN_END:
|
||||||
return 50;
|
return 37;
|
||||||
case SPRINT_OUT_START:
|
case SPRINT_OUT_START:
|
||||||
return 51;
|
return 37;
|
||||||
case SPRINT_OUT_END:
|
case SPRINT_OUT_END:
|
||||||
return 54;
|
return 38;
|
||||||
case TAKE_OUT_START:
|
case TAKE_OUT_START:
|
||||||
return 44;
|
return 40;
|
||||||
case TAKE_OUT_END:
|
case TAKE_OUT_END:
|
||||||
return 47;
|
return 42;
|
||||||
case PUT_OUT_START:
|
case PUT_OUT_START:
|
||||||
return 41;
|
return 38;
|
||||||
case PUT_OUT_END:
|
case PUT_OUT_END:
|
||||||
return 44;
|
return 40;
|
||||||
case RELOAD_CANCEL:
|
case RELOAD_CANCEL:
|
||||||
return 16;
|
return 21;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case W_RAY:
|
case W_RAY:
|
||||||
|
@ -3031,13 +3031,13 @@ void (float wep, float anim_style, float dualwep, float curweaponframe) PlayWeap
|
||||||
break;
|
break;
|
||||||
case W_PTRS:
|
case W_PTRS:
|
||||||
case W_PENETRATOR:
|
case W_PENETRATOR:
|
||||||
if (curweaponframe == 6) {
|
if (curweaponframe == 7) {
|
||||||
sound (self ,5, "sounds/weapons/ptrs/open.wav", 1, ATTN_NORM);
|
sound (self ,5, "sounds/weapons/ptrs/open.wav", 1, ATTN_NORM);
|
||||||
} else if (curweaponframe == 18) {
|
} else if (curweaponframe == 13 || curweaponframe == 31) {
|
||||||
sound (self ,5, "sounds/weapons/ptrs/magin.wav", 1, ATTN_NORM);
|
sound (self ,5, "sounds/weapons/ptrs/magin.wav", 1, ATTN_NORM);
|
||||||
} else if (curweaponframe == 21) {
|
} else if (curweaponframe == 21) {
|
||||||
sound (self ,5, "sounds/weapons/ptrs/maghit.wav", 1, ATTN_NORM);
|
sound (self ,5, "sounds/weapons/ptrs/maghit.wav", 1, ATTN_NORM);
|
||||||
} else if (curweaponframe == 27) {
|
} else if (curweaponframe == 23) {
|
||||||
sound (self ,5, "sounds/weapons/ptrs/close.wav", 1, ATTN_NORM);
|
sound (self ,5, "sounds/weapons/ptrs/close.wav", 1, ATTN_NORM);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in a new issue