From 5c3f23dc470ae8db498d1b9c9fff0e5b0102e73e Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Tue, 28 Mar 2023 22:06:45 -0400 Subject: [PATCH] SERVER: Call ReturnWeaponModel after W_SprintStop --- source/server/weapons/weapon_core.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/server/weapons/weapon_core.qc b/source/server/weapons/weapon_core.qc index 0bbaad4..deefcc2 100644 --- a/source/server/weapons/weapon_core.qc +++ b/source/server/weapons/weapon_core.qc @@ -137,7 +137,7 @@ void() W_SprintStop = if (self.isBuying || !self.sprinting) return; - Weapon_PlayViewModelAnimation(ANIM_SPRINT_STOP, SUB_Null, 0); + Weapon_PlayViewModelAnimation(ANIM_SPRINT_STOP, ReturnWeaponModel, 0); self.zoom = 0; self.sprinting = 0;