From 593e63d56c4cd34374988381c57edabe2ac50bf8 Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Sat, 4 Feb 2023 21:34:28 -0500 Subject: [PATCH] SERVER: Re-set spawnflags for perk_random machines --- source/server/entities/machines.qc | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/source/server/entities/machines.qc b/source/server/entities/machines.qc index 43a6a4a..a3b94bd 100644 --- a/source/server/entities/machines.qc +++ b/source/server/entities/machines.qc @@ -2012,6 +2012,7 @@ void() perk_random = // Quick Revive if (i < (1/8) && (self.spawnflags & 1)) { if !(find(world, classname, "perk_revive")) { + self.spawnflags = 8; perk_revive(); foundperk = true; } @@ -2019,6 +2020,7 @@ void() perk_random = // Jugger-Nog else if (i < (2/8) && (self.spawnflags & 2)) { if !(find(world, classname, "perk_juggernog")) { + self.spawnflags = 2; perk_juggernog(); foundperk = true; } @@ -2026,6 +2028,7 @@ void() perk_random = // Speed Cola else if (i < (3/8) && (self.spawnflags & 4)) { if !(find(world, classname, "perk_speed")) { + self.spawnflags = 4; perk_speed(); foundperk = true; } @@ -2033,6 +2036,7 @@ void() perk_random = // Double Tap else if (i < (4/8) && (self.spawnflags & 8)) { if !(find(world, classname, "perk_double")) { + self.spawnflags = 16; perk_double(); foundperk = true; } @@ -2040,6 +2044,7 @@ void() perk_random = // PhD Flopper else if (i < (5/8) && (self.spawnflags & 16)) { if !(find(world, classname, "perk_flopper")) { + self.spawnflags = 16; perk_flopper(); foundperk = true; } @@ -2047,6 +2052,7 @@ void() perk_random = // Stamin-Up else if (i < (6/8) && (self.spawnflags & 32)) { if !(find(world, classname, "perk_staminup")) { + self.spawnflags = 16; perk_staminup(); foundperk = true; } @@ -2054,6 +2060,7 @@ void() perk_random = // Deadshot Daiquiri else if (i < (7/8) && (self.spawnflags & 64)) { if (!find(world, classname, "perk_deadshot")) { + self.spawnflags = 16; perk_deadshot(); foundperk = true; } @@ -2061,6 +2068,7 @@ void() perk_random = // Mule Kick else if (i < 1 && (self.spawnflags & 128)) { if (!find(world, classname, "perk_mule")) { + self.spawnflags = 4; perk_mule(); foundperk = true; }