From 57fb071bd5239f61fb1b2d9b4b3eb72dd47cf961 Mon Sep 17 00:00:00 2001 From: cypress Date: Thu, 7 Dec 2023 13:02:06 -0500 Subject: [PATCH] SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick --- source/server/damage.qc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/server/damage.qc b/source/server/damage.qc index 15f2101..fdd43dd 100644 --- a/source/server/damage.qc +++ b/source/server/damage.qc @@ -198,8 +198,10 @@ void() GetDown = // Get rid of Mule Kick Weapon for(float i = 0; i < MAX_PLAYER_WEAPONS; i++) { - if (self.weapons[i].is_mulekick_weapon == true) + if (self.weapons[i].is_mulekick_weapon == true) { Weapon_RemoveWeapon(i); + Weapon_SetActiveInSlot(0, false); + } } // Calculate the loss in points, take away points from downed Player.