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SERVER: Fix Mule Kick classname
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1 changed files with 1 additions and 1 deletions
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@ -580,7 +580,7 @@ void() perk_dead = { perk_deadshot();}
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// Mule Kick
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// Mule Kick
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void() perk_mule =
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void() perk_mule =
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{
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{
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Perk_InitMachine("perk_deadshot", PERK_MULEKICK_DEFAULT_MODEL, 4000, 4000,
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Perk_InitMachine("perk_mule", PERK_MULEKICK_DEFAULT_MODEL, 4000, 4000,
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PERK_SPAWNFLAG_LIMELIGHT, 1000, 1000, true, true, 8, P_MULE);
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PERK_SPAWNFLAG_LIMELIGHT, 1000, 1000, true, true, 8, P_MULE);
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}
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}
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