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SERVER: Fix issue with trying to use a tempent before allocation
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7694538f00
commit
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1 changed files with 23 additions and 18 deletions
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@ -1409,6 +1409,27 @@ void() Float_Change =
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self.think = Float_Change;
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}
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void() finish_mbox_setup =
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{
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// Temporary hack for random box spawns until rewrite - Mikey (27/03/2023, DD/MM/YYYY)
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if(self.spawnflags & MBOX_SPAWNFLAG_NOTHERE) {
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entity temp = MBOX_GetFreeEnt();
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temp.classname = "mystery_helper";
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temp.owner = self;
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temp.think = findboxspot;
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temp.nextthink = time + 0.1;
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} else if(!(self.spawnflags & MBOX_SPAWNFLAG_NOLIGHT)) {
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entity g = MBOX_GetFreeEnt();
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g.classname = "mystery_glow";
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self.goaldummy = g;
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setmodel(g,"models/machines/mglow$.mdl");
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setorigin(g,self.origin);
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g.angles = self.angles;
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}
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}
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void() allocate_floating_weapons =
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{
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self.think = SUB_Null;
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@ -1419,6 +1440,8 @@ void() allocate_floating_weapons =
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entity tempe = spawn();
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tempe.classname = "freeMboxEntity";
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}
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finish_mbox_setup();
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}
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void() Create_Floating_Weapon =
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@ -1691,24 +1714,6 @@ void() mystery_box =
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boxLocations[boxCount] = self;
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boxCount++;
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// Temporary hack for random box spawns until rewrite - Mikey (27/03/2023, DD/MM/YYYY)
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if(self.spawnflags & MBOX_SPAWNFLAG_NOTHERE) {
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entity temp = MBOX_GetFreeEnt();
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temp.classname = "mystery_helper";
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temp.owner = self;
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temp.think = findboxspot;
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temp.nextthink = time + 0.1;
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} else if(!(self.spawnflags & MBOX_SPAWNFLAG_NOLIGHT)) {
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entity g = MBOX_GetFreeEnt();
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g.classname = "mystery_glow";
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self.goaldummy = g;
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setmodel(g,"models/machines/mglow$.mdl");
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setorigin(g,self.origin);
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g.angles = self.angles;
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}
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self.think = allocate_floating_weapons;
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self.nextthink = time + 0.2;
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}
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