From b36ca9fe826a50925f123037a0caac80cb60ea0d Mon Sep 17 00:00:00 2001 From: Peter0x44 Date: Thu, 19 Dec 2024 02:36:10 +0000 Subject: [PATCH] CLIENT: Fix restart button being gray in solo Fixes https://github.com/nzp-team/nzportable/issues/1047 It looks like the player count was changed from a 0 index to a 1 index, but this code was not updated. --- source/menu/menu_paus.qc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/menu/menu_paus.qc b/source/menu/menu_paus.qc index 476af59..dbf8008 100644 --- a/source/menu/menu_paus.qc +++ b/source/menu/menu_paus.qc @@ -21,7 +21,7 @@ string(string prev_id) Menu_Pause_GetNextButton = } } - if (player_count != 0 && ret == "pm_reloa") + if (player_count != 1 && ret == "pm_reloa") ret = "pm_opts"; if (ret == "") @@ -47,7 +47,7 @@ string(string next_id) Menu_Pause_GetPreviousButton = } } - if (player_count != 0 && ret == "pm_reloa") + if (player_count != 1 && ret == "pm_reloa") ret = "pm_resum"; if (ret == "") @@ -86,7 +86,7 @@ void() Menu_Pause = { Menu_Button(1, "pm_resum", "RESUME CARNAGE", "Return to Game.") ? ToggleMenu() : 0; - if (player_count == 0) + if (player_count == 1) Menu_Button(2, "pm_reloa", "RESTART LEVEL", "Tough luck? Give things another go.") ? Menu_Pause_EnterSubMenu(1) : 0; else Menu_GreyButton(2, "RESTART LEVEL"); @@ -122,4 +122,4 @@ void() Menu_Pause = } sui_pop_frame(); -}; \ No newline at end of file +};