mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-28 14:52:29 +00:00
Server: Add support for legacy Perk model paths
This commit is contained in:
parent
73f7d7ff24
commit
4f80f71cbe
2 changed files with 25 additions and 9 deletions
|
@ -273,7 +273,7 @@ void DrinkPerk(float perk) {
|
|||
|
||||
self.maxspeed *= GetWeaponWalkSpeed(self.perks, self.weapon);
|
||||
|
||||
self.knife_delay = self.reload_delay2 = self.fire_delay2 = self.fire_delay = self.reload_delay = 4.5 + time;
|
||||
self.knife_delay = self.reload_delay2 = self.fire_delay2 = self.fire_delay = self.reload_delay = 3 + time;
|
||||
Set_W_Frame (tempe.weapon_animduration, tempe.weapon2_animduration, 0, 0, PERK, GivePerk, tempe.weapon2model, true, S_RIGHT);
|
||||
self = tempe;
|
||||
sound(other, CHAN_ITEM, self.oldmodel, 1, ATTN_NORM);
|
||||
|
@ -538,7 +538,7 @@ void() perk_revive =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/quick_revive.mdl";
|
||||
self.model = "models/machines/quake_scale/quick_revive.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -603,7 +603,7 @@ void() perk_flopper =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/flopper.mdl";
|
||||
self.model = "models/machines/quake_scale/flopper.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -665,7 +665,7 @@ void() perk_juggernog =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/juggernog.mdl";
|
||||
self.model = "models/machines/quake_scale/juggernog.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -727,7 +727,7 @@ void() perk_staminup =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/staminup.mdl";
|
||||
self.model = "models/machines/quake_scale/staminup.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -789,7 +789,7 @@ void() perk_speed =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/speed_cola.mdl";
|
||||
self.model = "models/machines/quake_scale/speed_cola.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -851,7 +851,7 @@ void() perk_double =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/double_tap.mdl";
|
||||
self.model = "models/machines/quake_scale/double_tap.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -913,7 +913,7 @@ void() perk_deadshot =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/deadshot.mdl";
|
||||
self.model = "models/machines/quake_scale/deadshot.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
@ -983,7 +983,7 @@ void() perk_mule =
|
|||
|
||||
// Model
|
||||
if (!self.model) {
|
||||
self.model = "models/machines/mulekick.mdl";
|
||||
self.model = "models/machines/quake_scale/mulekick.mdl";
|
||||
}
|
||||
|
||||
// Perk Cost
|
||||
|
|
|
@ -423,6 +423,22 @@ void() EndFrame =
|
|||
string(string asset) convert_old_asset_path =
|
||||
{
|
||||
switch(asset) {
|
||||
case "models/machines/quick_revive.mdl":
|
||||
return "models/machines/quake_scale/quick_revive.mdl";
|
||||
case "models/machines/juggernog.mdl":
|
||||
return "models/machines/quake_scale/juggernog.mdl";
|
||||
case "models/machines/speed_cola.mdl":
|
||||
return "models/machines/quake_scale/speed_cola.mdl";
|
||||
case "models/machines/double_tap.mdl":
|
||||
return "models/machines/quake_scale/double_tap.mdl";
|
||||
case "models/machines/flopper.mdl":
|
||||
return "models/machines/quake_scale/flopper.mdl";
|
||||
case "models/machines/staminup.mdl":
|
||||
return "models/machines/quake_scale/staminup.mdl";
|
||||
case "models/machines/deadshot.mdl":
|
||||
return "models/machines/quake_scale/deadshot.mdl";
|
||||
case "models/machines/mulekick.mdl":
|
||||
return "models/machines/quake_scale/mulekick.mdl";
|
||||
case "progs/Sprites/lamp_glow.spr":
|
||||
return "models/sprites/lamp_glow.spr";
|
||||
case "progs/Sprites/lamp_glow2.spr":
|
||||
|
|
Loading…
Reference in a new issue