diff --git a/source/server/entities/lights.qc b/source/server/entities/lights.qc index e5b1fd3..a587cef 100644 --- a/source/server/entities/lights.qc +++ b/source/server/entities/lights.qc @@ -96,6 +96,8 @@ void() light_torch_large_yellow = // Light with larger flame & fire sound { L_Setup(); self.frame = 1; makestatic(self); } void() light_flame_small_white = // Light with small flame & fire sound { L_Setup(); makestatic(self); } +void() light_spot = // Spotlight +{ L_Setup(); } // // -------------------- diff --git a/source/shared/weapon_defines.qc b/source/shared/weapon_defines.qc index b76a692..ef9ee96 100644 --- a/source/shared/weapon_defines.qc +++ b/source/shared/weapon_defines.qc @@ -1346,7 +1346,7 @@ float(float wep, float delaytype) getWeaponDelay = else if (delaytype == FIRE) return 0.35; else if (delaytype == PUTOUT) - return 0.6; + return 1.0; else if (delaytype == TAKEOUT) return 0.3; case W_SAWNOFF: @@ -4617,4 +4617,4 @@ float(string weapon) WepDef_GetWeaponIDFromName = default: return W_NOWEP; } return W_COLT; -} \ No newline at end of file +}