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PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope
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@ -2401,7 +2401,7 @@ void () Weapon_Logic =
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#ifdef PC
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if (self.weapon == W_KAR_SCOPE || self.weapon == W_PTRS ||
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self.weapon == W_HEADCRACKER || self.weapon == W_PENETRATOR) {
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if (self.viewzoom == 0.5) {
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if (self.viewzoom == 0.2) {
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self.viewzoom += 0.05;
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ReturnWeaponModel();
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} else {
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