From 4105d57c13beb8a92c1e17a575f4b20ba3aa7a05 Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Tue, 17 Jan 2023 11:37:51 -0500 Subject: [PATCH] PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope --- source/server/weapons/weapon_core.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/server/weapons/weapon_core.qc b/source/server/weapons/weapon_core.qc index dc1193f..4ada6fe 100644 --- a/source/server/weapons/weapon_core.qc +++ b/source/server/weapons/weapon_core.qc @@ -2401,7 +2401,7 @@ void () Weapon_Logic = #ifdef PC if (self.weapon == W_KAR_SCOPE || self.weapon == W_PTRS || self.weapon == W_HEADCRACKER || self.weapon == W_PENETRATOR) { - if (self.viewzoom == 0.5) { + if (self.viewzoom == 0.2) { self.viewzoom += 0.05; ReturnWeaponModel(); } else {