diff --git a/source/server/weapons/weapon_core.qc b/source/server/weapons/weapon_core.qc index 1243b29..61b4124 100644 --- a/source/server/weapons/weapon_core.qc +++ b/source/server/weapons/weapon_core.qc @@ -1200,7 +1200,7 @@ void() WeaponCore_Melee = // Do not trigger if we're Aiming down the Sight, or // already melee-ing, or doing some other action. if (self.knife_delay > time || self.new_anim_stop || - self.new_anim2_stop || self.zoom) + self.new_anim2_stop || self.zoom || game_over) return; // Perform the third person animation if standing