mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-26 05:41:20 +00:00
SERVER: Buff grenade radius, tweak damage to match wiki
This commit is contained in:
parent
7ec6758f5b
commit
3d108c044b
1 changed files with 1 additions and 1 deletions
|
@ -1524,7 +1524,7 @@ void() GrenadeExplode =
|
|||
sound (self, CHAN_WEAPON, "sounds/weapons/grenade/explode.wav", 1, ATTN_NORM);
|
||||
|
||||
if (self.classname == "grenade")
|
||||
DamgageExplode (self, self.owner, 225, 75, 128);//was 256 inch radius, kicked it down to 128 because 21 feet exploding radius is... a bit overkill...
|
||||
DamgageExplode (self, self.owner, 200, 50, 256);
|
||||
else
|
||||
DamgageExplode (self, self.owner, 1200, 1000, 75); //explosive weapons are more powerful :)
|
||||
|
||||
|
|
Loading…
Reference in a new issue