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CLIENT: Draw Achievements Overlay over other HUD elements
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1 changed files with 2 additions and 3 deletions
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@ -1691,9 +1691,6 @@ void(float width, float height) HUD_Draw =
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if (cvar("cl_cinematic"))
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return;
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HUD_Achievements(width, height);
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if (!getstatf(STAT_SPECTATING) && (getstatf(STAT_HEALTH) > 1) && !score_show)
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{
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Draw_Crosshair();
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@ -1762,6 +1759,8 @@ void(float width, float height) HUD_Draw =
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if (score_show)
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HUD_Scores();
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HUD_Achievements(width, height);
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if (fade_time > time)
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HUD_Fade();
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}
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