SERVER: Use S_NORMAL for trigger_hurt

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cypress 2024-06-16 11:53:00 -07:00 committed by GitHub
parent ad7cfaaf72
commit 2ae79b8d2d
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@ -417,7 +417,7 @@ void() hurt_touch =
(other.aistatus == "1" && !(self.spawnflags & HURT_SPAWNFLAG_NOAI)))
{
self.solid = SOLID_NOT;
DamageHandler(other, self, self.dmg, S_ZOMBIE);
DamageHandler(other, self, self.dmg, S_NORMAL);
self.think = hurt_on;
self.nextthink = time + 1;