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SERVER: sike, default walk speed to 1
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1 changed files with 1 additions and 2 deletions
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@ -1233,8 +1233,7 @@ float(float wep, float delaytype) getWeaponDelay =
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float GetWeaponWalkSpeed(float perks, float weapon)
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{
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// leave this at 0 so people who add new weapons know they did something WRONG >:D
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float speed_multiplier = 0;
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float speed_multiplier = 1;
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switch (weapon) {
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case W_COLT:
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