From 203efa1d3e5f1f4a1f53bdef3317d8870b351ccf Mon Sep 17 00:00:00 2001 From: Ian Date: Tue, 21 Mar 2023 12:39:35 -0400 Subject: [PATCH] SERVER: Stop trying to precache legacy Light sprites --- source/server/entities/lights.qc | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/source/server/entities/lights.qc b/source/server/entities/lights.qc index 571bd26..3044826 100644 --- a/source/server/entities/lights.qc +++ b/source/server/entities/lights.qc @@ -87,15 +87,15 @@ void() light_environment = // Sun cast from Sky void() light_fluorospark = // Light with buzz ambient { L_Setup(); } void() light_globe = // Light with visible globe -{ Precache_Set("progs/s_light.spr"); makestatic(self); } +{ L_Setup(); makestatic(self); } void() light_torch_small_walltorch = // Light with visible wall torch -{ Precache_Set("progs/flame.mdl"); makestatic(self); } +{ L_Setup(); makestatic(self); } void() light_torch_small_yellow = // Light with small flame & fire sound -{ Precache_Set("progs/flame2.mdl"); makestatic(self); } +{ L_Setup(); makestatic(self); } void() light_torch_large_yellow = // Light with larger flame & fire sound -{ Precache_Set("progs/flame2.mdl"); self.frame = 1; makestatic(self); } +{ L_Setup(); self.frame = 1; makestatic(self); } void() light_flame_small_white = // Light with small flame & fire sound -{ Precache_Set("progs/flame2.mdl"); makestatic(self); } +{ L_Setup(); makestatic(self); } // // --------------------