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Move PlayerSpawn() def in rounds
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1dde9c3952
1 changed files with 2 additions and 2 deletions
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@ -119,6 +119,8 @@ void() updateDogRound =
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}
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}
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void() PlayerSpawn;
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void() EndRound =
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{
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entity who = find(world,classname,"spectator");
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@ -160,8 +162,6 @@ void() EndRound =
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}
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}
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void() PlayerSpawn;
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void() NewRound =
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{
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entity tempe;
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