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FIxing pap weapon
OOPS
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1 changed files with 2 additions and 1 deletions
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@ -1232,7 +1232,7 @@ float(float wep, float delaytype) getWeaponDelay =
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if (delaytype == RELOAD)
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return 3.2;
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else if (delaytype == FIRE)
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return 0.208;
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return 0.085;
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case W_MG:
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if (delaytype == RELOAD)
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return 4;
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@ -2702,6 +2702,7 @@ float(float wep) IsPapWeapon = {
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case W_M1000:
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case W_WIDDER:
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case W_AFTERBURNER:
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case W_KOLLIDER:
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case W_BARRACUDA:
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case W_LONGINUS:
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case W_REAPER:
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