From 129afc81ed14a6c29bc851574a353ef2f4529f17 Mon Sep 17 00:00:00 2001 From: DerpedCrusader Date: Sun, 1 Jan 2023 16:32:49 -0700 Subject: [PATCH] FIxing pap weapon OOPS --- source/shared/weapon_defines.qc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/shared/weapon_defines.qc b/source/shared/weapon_defines.qc index 6be7b6c..9ec6b5c 100644 --- a/source/shared/weapon_defines.qc +++ b/source/shared/weapon_defines.qc @@ -1232,7 +1232,7 @@ float(float wep, float delaytype) getWeaponDelay = if (delaytype == RELOAD) return 3.2; else if (delaytype == FIRE) - return 0.208; + return 0.085; case W_MG: if (delaytype == RELOAD) return 4; @@ -2702,6 +2702,7 @@ float(float wep) IsPapWeapon = { case W_M1000: case W_WIDDER: case W_AFTERBURNER: + case W_KOLLIDER: case W_BARRACUDA: case W_LONGINUS: case W_REAPER: