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SERVER: Fix solo games entering Spectator at game end
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5c7d123ec1
commit
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2 changed files with 2 additions and 5 deletions
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@ -70,8 +70,6 @@ void() EndGame =
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local entity who;
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self.health = 0;
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self.origin = '0 0 0';
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setorigin (self, self.origin);
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self.velocity = '0 0 0';
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oldself = self;
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@ -114,7 +112,8 @@ void() startspectate =
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self.downed = 0;
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self.frame = 0;
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SpectatorSpawn();
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if (player_count > 1)
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SpectatorSpawn();
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}
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// searches for players that are alive given which clients have which playernumbers
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@ -146,7 +145,6 @@ void() EndGameSetup =
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self.weapon2model = "";
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self.animend = SUB_Null;
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self.perks = 0;
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self.is_spectator = true;
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self.movetype = MOVETYPE_TOSS;
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if (!game_over) {
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@ -368,7 +368,6 @@ void() Soft_Restart = {
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self.pri_grenade_state = 0;
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InitRounds();
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self.is_spectator = true;
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PutClientInServer();
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nzp_screenflash(world, SCREENFLASH_COLOR_BLACK, 1, SCREENFLASH_FADE_OUT);
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