quakec/source/menu/menu_gpad.qc

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2024-09-13 02:35:09 +00:00
float menu_gpad_init;
// float current_adsmode;
// float current_invert;
// void() Menu_Control_StoreCurrentSettings =
// {
// // Figure out ADS mode.
// tokenize(findkeysforcommandex("+button8"));
// string button8_key = strtoupper(argv(0));
// if (button8_key == "MOUSE2") {
// current_adsmode = 0;
// } else {
// current_adsmode = 1;
// }
// if (cvar("m_pitch") == 0.022)
// localcmd("m_pitch -0.022\n");
// else
// localcmd("m_pitch 0.022\n");
// current_invert = (cvar("m_pitch") == 0.022);
// };
void() Menu_Gamepad_Init =
{
//Menu_Control_StoreCurrentSettings();
menu_gpad_init = true;
};
// void() Menu_Control_ApplyADS =
// {
// Menu_PlaySound(MENU_SND_ENTER);
// tokenize(findkeysforcommandex("+button8"));
// string button8_key = strtoupper(argv(0));
// // ADS Mode
// if (button8_key == "MOUSE2") {
// localcmd("bind MOUSE2 \"impulse 26\"\n");
// current_adsmode = 1;
// } else {
// localcmd("bind MOUSE2 \"+button8\"\n");
// current_adsmode = 0;
// }
// };
// void() Menu_Control_InvertLook =
// {
// Menu_PlaySound(MENU_SND_ENTER);
// current_invert = !current_invert;
// if (current_invert)
// localcmd("m_pitch -0.022\n");
// else
// localcmd("m_pitch 0.022\n");
// };
// {[6, 135], "Controller Glyphs", -1, setting_glyph, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 67
// {[6, 155], "Rumble", -1, settings_rumble, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 68
// {[6, 175], "Gamepad", -1, settings_gamepad, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 69
// {[6, 195], "Aim Assist", -1, settings_aimassist, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 70
void() Menu_Gamepad_ApplySettings =
{
localcmd("vid_reload\nsaveconfig user_settings.cfg\n");
music_duration_time = 0;
};
void() Menu_Gamepad =
{
if (!menu_gpad_init)
Menu_Gamepad_Init();
Menu_DrawBackground();
Menu_DrawTitle("GAMEPAD OPTIONS");
Menu_DrawMapPanel();
// Menu_Button(1, "cm_adsm", "AIM DOWN SIGHT", "Switch between Hold and Toggle ADS Modes.") ? Menu_Control_ApplyADS() : 0;
// string ads_string = "";
// switch(current_adsmode) {
// case 0: ads_string = "HOLD"; break;
// case 1: ads_string = "TOGGLE"; break;
// default: break;
// }
// Menu_DrawOptionValue(1, ads_string);
// Menu_Button(2, "cm_sens", "SENSITIVITY", "Alter Look Sensitivity.") ? 0 : 0;
// Menu_CvarSlider(2, [1, 10, 10], "sensitivity", false, false);
// Menu_Button(3, "cm_invs", "INVERT LOOK", "Invert Y-Axis Camera Input.") ? Menu_Control_InvertLook() : 0;
// string invert_string = "";
// switch(current_invert) {
// case 0: invert_string = "ENABLED"; break;
// case 1: invert_string = "DISABLED"; break;
// default: break;
// }
// Menu_DrawOptionValue(3, invert_string);
// Menu_Button(4, "cm_gpad", "GAMEPAD", "Gamepad specific options.") ? current_menu = MENU_GAMEPAD : 0;
Menu_DrawDivider(12.25);
Menu_Button(-2, "gp_apply", "APPLY", "Save & Apply Settings.") ? Menu_Gamepad_ApplySettings() : 0;
Menu_Button(-1, "gp_back", "BACK", "Return to Configuration.") ? current_menu = MENU_CONTROL : 0;
sui_pop_frame();
};