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@ -17,7 +17,7 @@ The game itself is feature-equivalent with Call of Duty: World at War on a gener
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# GitHub Organzation Breakdown
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* [assets](https://github.com/nzp-team/assets): Game GFX, Sound, etc. data.
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* [dquakeplus](https://github.com/nzp-team/dquakeplus): The NZ:P PSP engine, forked from dQuakePlus.
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* [vril-engine](https://github.com/nzp-team/vril-engine): The NZ:P engine for PlayStation Portable and Nintendo 3DS.
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* [fteqw](https://github.com/nzp-team/fteqw): The NZ:P Windows, Mac, Linux, and Web engine. Powered by Spike's FTEQW, with minimal changes.
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* [glquake](https://github.com/nzp-team/glquake): The NZ:P Nintendo 3DS engine, forked from ctrQuake.
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* [quakespasm](https://github.com/nzp-team/quakespasm): The NZ:P Nintendo Switch and PS VITA engine, forked from QuakespasmNX.
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