Use new Vril engine path for nightlies

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cypress 2024-09-08 18:16:52 -07:00 committed by GitHub
parent a34fb0ae6c
commit 749aae9824
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@ -11,7 +11,6 @@ FTEQW_UPDATE="0"
QUAKC_UPDATE="0"
DQUAK_UPDATE="0"
SPASM_UPDATE="0"
GLQUA_UPDATE="0"
# The time of execution in epoch
CURRENT_TIME=$(date "+%s")
@ -26,9 +25,8 @@ BUILD_STRING="2.0.0-indev+$(date +'%Y%m%d%H%M%S')"
ASSET_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/assets/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
FTEQW_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/fteqw/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
QUAKC_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/quakec/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
DQUAK_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/dquakeplus/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
DQUAK_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/vril-engine/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
SPASM_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/quakespasm/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
GLQUA_REPO_TIME=$(date "+%s" -d $(curl -s -H "Authorization: token $1" https://api.github.com/repos/nzp-team/glquake/branches/main | jq '.commit.commit.author.date'| tr -d '"'))
# Now check through them all and see if any have been updated recently
if [ "$ASSET_REPO_TIME" -ge "$YESTERDAY_TIME" ]; then
@ -56,11 +54,6 @@ if [ "$SPASM_REPO_TIME" -ge "$YESTERDAY_TIME" ]; then
SPASM_UPDATE="1"
fi
if [ "$GLQUA_REPO_TIME" -ge "$YESTERDAY_TIME" ]; then
PUSH_NIGHTLY="1"
GLQUA_UPDATE="1"
fi
# Do we proceed?
if [ "$PUSH_NIGHTLY" -ne "1" ]; then
echo "Nothing to do."
@ -90,7 +83,7 @@ if [ "$QUAKC_UPDATE" -eq "1" ]; then
fi
if [ "$DQUAK_UPDATE" -eq "1" ]; then
printf "* dQuakePlus (PSP Engine)\n" >> changes.txt
printf "* Vril (PSP/3DS Engine)\n" >> changes.txt
fi
if [ "$SPASM_UPDATE" -eq "1" ]; then
@ -125,8 +118,9 @@ wget -nc https://github.com/nzp-team/assets/releases/download/newest/psp-nzp-ass
wget -nc https://github.com/nzp-team/assets/releases/download/newest/vita-nzp-assets.zip
wget -nc https://github.com/nzp-team/assets/releases/download/newest/3ds-nzp-assets.zip
# dQuake
wget -nc https://github.com/nzp-team/dquakeplus/releases/download/bleeding-edge/psp-nzp-eboots.zip
# Vril
wget -nc https://github.com/nzp-team/vril-engine/releases/download/bleeding-edge/psp-nzp-eboot.zip
wget -nc https://github.com/nzp-team/vril-engine/releases/download/bleeding-edge/ctr-nzp-3dsx.zip
# FTEQW
wget -nc https://github.com/nzp-team/fteqw/releases/download/bleeding-edge/pc-nzp-linux32.zip
@ -144,9 +138,6 @@ wget -nc https://github.com/nzp-team/quakec/releases/download/bleeding-edge/stan
wget -nc https://github.com/nzp-team/quakespasm/releases/download/bleeding-edge/nx-nzp-nro.zip
wget -nc https://github.com/nzp-team/quakespasm/releases/download/bleeding-edge/vita-nzp-vpk.zip
# glQuake
wget -nc https://github.com/nzp-team/glquake/releases/download/bleeding-edge/ctr-nzp-3dsx.zip
# Directory setup
mkdir -p {pc-assembly,psp-assembly,vita-assembly,nx-assembly,3ds-assembly,out}
echo $BUILD_STRING > release_version.txt
@ -213,20 +204,13 @@ cd psp-assembly
mkdir assets
unzip -q ../psp-nzp-assets.zip -d assets/
unzip -q ../standard-nzp-qc.zip -d assets/nzportable/nzp/
unzip -q ../psp-nzp-eboots.zip -d $PWD
unzip -q ../psp-nzp-eboot.zip -d $PWD
echo $BUILD_STRING > assets/nzportable/nzp/version.txt
mv EBOOT.PBP assets/nzportable/
cd assets/
zip -q -r ../nzportable-psp-32mb.zip ./*
rm nzportable/EBOOT.PBP
zip -q -r ../nzportable-psp.zip ./*
cd ../
mv nzportable-psp-32mb.zip ../out/
mv EBOOT2000.PBP assets/nzportable/EBOOT.PBP
cd assets
zip -q -r ../nzportable-psp-64mb.zip ./*
rm nzportable/EBOOT.PBP
cd ../
mv nzportable-psp-64mb.zip ../out/
mv nzportable-psp.zip ../out/
cd ../
#