mirror of
https://github.com/nzp-team/glquake.git
synced 2024-11-23 20:42:37 +00:00
336 lines
No EOL
6.3 KiB
C
336 lines
No EOL
6.3 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include "quakedef.h"
|
|
#include "errno.h"
|
|
|
|
#include <3ds.h>
|
|
|
|
#define TICKS_PER_SEC 268123480.0
|
|
|
|
int __stacksize__ = 4 * 1024 * 1024;
|
|
u32 __ctru_linear_heap_size = 24 * 1024 * 1024;
|
|
|
|
extern void Touch_Init();
|
|
extern void Touch_Update();
|
|
|
|
qboolean isDedicated;
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
FILE IO
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
#define MAX_HANDLES 10
|
|
FILE *sys_handles[MAX_HANDLES];
|
|
|
|
int findhandle (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=1 ; i<MAX_HANDLES ; i++)
|
|
if (!sys_handles[i])
|
|
return i;
|
|
Sys_Error ("out of handles");
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
filelength
|
|
================
|
|
*/
|
|
int filelength (FILE *f)
|
|
{
|
|
int pos;
|
|
int end;
|
|
|
|
pos = ftell (f);
|
|
fseek (f, 0, SEEK_END);
|
|
end = ftell (f);
|
|
fseek (f, pos, SEEK_SET);
|
|
|
|
return end;
|
|
}
|
|
|
|
int Sys_FileOpenRead (char *path, int *hndl)
|
|
{
|
|
FILE *f;
|
|
int i;
|
|
|
|
i = findhandle ();
|
|
|
|
f = fopen(path, "rb");
|
|
if (!f)
|
|
{
|
|
*hndl = -1;
|
|
return -1;
|
|
}
|
|
sys_handles[i] = f;
|
|
*hndl = i;
|
|
|
|
return filelength(f);
|
|
}
|
|
|
|
int Sys_FileOpenWrite (char *path)
|
|
{
|
|
FILE *f;
|
|
int i;
|
|
|
|
i = findhandle ();
|
|
|
|
f = fopen(path, "wb");
|
|
if (!f)
|
|
Sys_Error ("Error opening %s: %s", path,strerror(errno));
|
|
sys_handles[i] = f;
|
|
|
|
return i;
|
|
}
|
|
|
|
void Sys_FileClose (int handle)
|
|
{
|
|
fclose (sys_handles[handle]);
|
|
sys_handles[handle] = NULL;
|
|
}
|
|
|
|
void Sys_FileSeek (int handle, int position)
|
|
{
|
|
fseek (sys_handles[handle], position, SEEK_SET);
|
|
}
|
|
|
|
int Sys_FileRead (int handle, void *dest, int count)
|
|
{
|
|
return fread (dest, 1, count, sys_handles[handle]);
|
|
}
|
|
|
|
int Sys_FileWrite (int handle, void *data, int count)
|
|
{
|
|
return fwrite (data, 1, count, sys_handles[handle]);
|
|
}
|
|
|
|
int Sys_FileTime (char *path)
|
|
{
|
|
FILE *f;
|
|
|
|
f = fopen(path, "rb");
|
|
if (f)
|
|
{
|
|
fclose(f);
|
|
return 1;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void Sys_mkdir (char *path)
|
|
{
|
|
mkdir(path, 0777);
|
|
}
|
|
|
|
void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
|
|
{
|
|
}
|
|
|
|
void Sys_Error (char *error, ...)
|
|
{
|
|
consoleInit(GFX_BOTTOM, NULL);
|
|
|
|
va_list argptr;
|
|
|
|
printf ("Sys_Error: ");
|
|
va_start (argptr,error);
|
|
vprintf (error,argptr);
|
|
va_end (argptr);
|
|
printf ("\n");
|
|
|
|
while(!(hidKeysDown() & KEY_START))
|
|
hidScanInput();
|
|
|
|
Host_Shutdown();
|
|
|
|
gfxExit();
|
|
exit(1);
|
|
}
|
|
|
|
void Sys_Printf (char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
|
|
va_start (argptr,fmt);
|
|
vprintf (fmt,argptr);
|
|
va_end (argptr);
|
|
}
|
|
|
|
void Sys_Quit (void)
|
|
{
|
|
Host_Shutdown();
|
|
|
|
gfxExit();
|
|
exit(0);
|
|
}
|
|
|
|
double Sys_FloatTime (void)
|
|
{
|
|
static u64 initial_tick = 0;
|
|
|
|
if(!initial_tick)
|
|
initial_tick = svcGetSystemTick();
|
|
|
|
u64 current_tick = svcGetSystemTick();
|
|
|
|
return (current_tick - initial_tick)/TICKS_PER_SEC;
|
|
}
|
|
|
|
char *Sys_ConsoleInput (void)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void Sys_Sleep (void)
|
|
{
|
|
}
|
|
|
|
void Sys_DefaultConfig(void)
|
|
{
|
|
// naievil -- fixme I didn't do this
|
|
Cbuf_AddText ("bind ABUTTON +right\n");
|
|
Cbuf_AddText ("bind BBUTTON +lookdown\n");
|
|
Cbuf_AddText ("bind XBUTTON +lookup\n");
|
|
Cbuf_AddText ("bind YBUTTON +left\n");
|
|
Cbuf_AddText ("bind LTRIGGER +jump\n");
|
|
Cbuf_AddText ("bind RTRIGGER +attack\n");
|
|
Cbuf_AddText ("bind PADUP \"impulse 10\"\n");
|
|
Cbuf_AddText ("bind PADDOWN \"impulse 12\"\n");
|
|
//Cbuf_AddText ("lookstrafe \"1.000000\"\n");
|
|
//Cbuf_AddText ("lookspring \"0.000000\"\n");
|
|
}
|
|
|
|
void Sys_SetKeys(u32 keys, u32 state){
|
|
if( keys & KEY_SELECT)
|
|
Key_Event(K_SELECT, state);
|
|
if( keys & KEY_START)
|
|
Key_Event(K_ESCAPE, state);
|
|
if( keys & KEY_DUP)
|
|
Key_Event(K_UPARROW, state);
|
|
if( keys & KEY_DDOWN)
|
|
Key_Event(K_DOWNARROW, state);
|
|
if( keys & KEY_DLEFT)
|
|
Key_Event(K_LEFTARROW, state);
|
|
if( keys & KEY_DRIGHT)
|
|
Key_Event(K_RIGHTARROW, state);
|
|
if( keys & KEY_Y)
|
|
Key_Event(K_AUX4, state);
|
|
if( keys & KEY_X)
|
|
Key_Event(K_AUX3, state);
|
|
if( keys & KEY_B)
|
|
Key_Event(K_AUX2, state);
|
|
if( keys & KEY_A)
|
|
Key_Event(K_AUX1, state);
|
|
if( keys & KEY_L)
|
|
Key_Event(K_AUX5, state);
|
|
if( keys & KEY_R)
|
|
Key_Event(K_AUX7, state);
|
|
if( keys & KEY_ZL)
|
|
Key_Event(K_AUX6, state);
|
|
if( keys & KEY_ZR)
|
|
Key_Event(K_AUX8, state);
|
|
}
|
|
|
|
void Sys_SendKeyEvents (void)
|
|
{
|
|
hidScanInput();
|
|
|
|
u32 kDown = hidKeysDown();
|
|
u32 kUp = hidKeysUp();
|
|
|
|
if(kDown)
|
|
Sys_SetKeys(kDown, true);
|
|
if(kUp)
|
|
Sys_SetKeys(kUp, false);
|
|
|
|
Touch_Update();
|
|
}
|
|
|
|
void Sys_HighFPPrecision (void)
|
|
{
|
|
}
|
|
|
|
void Sys_LowFPPrecision (void)
|
|
{
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
bool game_running;
|
|
int main (int argc, char **argv)
|
|
{
|
|
static float time, oldtime;
|
|
static quakeparms_t parms;
|
|
bool new3ds_flag = false;
|
|
|
|
osSetSpeedupEnable(true);
|
|
|
|
APT_CheckNew3DS(&new3ds_flag);
|
|
|
|
gfxInit(GSP_BGR8_OES, GSP_RGB565_OES, false);
|
|
gfxSetDoubleBuffering(GFX_BOTTOM, false);
|
|
gfxSwapBuffersGpu();
|
|
|
|
uint8_t model;
|
|
|
|
cfguInit();
|
|
CFGU_GetSystemModel(&model);
|
|
cfguExit();
|
|
|
|
if(model != CFG_MODEL_2DS)
|
|
gfxSetWide(true);
|
|
|
|
chdir("sdmc:/3ds/nzportable");
|
|
|
|
if (new3ds_flag == true)
|
|
parms.memsize = 64 * 1024 * 1024;
|
|
else
|
|
parms.memsize = 16 * 1024 * 1024;
|
|
parms.membase = malloc (parms.memsize);
|
|
parms.basedir = ".";
|
|
|
|
COM_InitArgv (argc, argv);
|
|
|
|
parms.argc = com_argc;
|
|
parms.argv = com_argv;
|
|
|
|
Host_Init (&parms);
|
|
Touch_Init();
|
|
|
|
oldtime = Sys_FloatTime();
|
|
|
|
game_running = true;
|
|
while (aptMainLoop() && game_running)
|
|
{
|
|
time = Sys_FloatTime();
|
|
Host_Frame (time - oldtime);
|
|
oldtime = time;
|
|
}
|
|
|
|
return 0;
|
|
} |