/* Copyright (C) 1999,2000 contributors of the QuakeForge project This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #include "cl_slist.h" server_entry_t slist[MAX_SERVER_LIST]; //--------------------------------------UTILS----------------------------------- char *Cmd_MakeArgs (int start) { int i, c; static char text[1024]; text[0] = 0; c = Cmd_Argc(); for (i = start; i < c; i++) { if (i > start) strncat (text, " ", sizeof(text) - strlen(text) - 1); strncat (text, Cmd_Argv(i), sizeof(text) - strlen(text) - 1); } return text; } char *CreateSpaces(int amount) { static char spaces[1024]; int size; size = bound(1, amount, sizeof(spaces) - 1); memset(spaces, ' ', size); spaces[size] = 0; return spaces; } //------------------------------------------------------------------------------ void SList_Init (void) { memset (&slist, 0, sizeof(slist)); } void SList_Shutdown (void) { FILE *f; // if the first is empty already that means there isn't a single entry if (!slist[0].server) return; //if (!(f = fopen("servers.lst", "wt"))) if (!(f = fopen(va("%s/servers.lst", com_gamedir), "wt"))) { Con_DPrintf ("Couldn't open servers.lst\n"); return; } SList_Save (f); fclose (f); } void SList_Set (int i, char *addr, char *desc) { if (i >= MAX_SERVER_LIST || i < 0) Sys_Error ("SList_Set: Bad index %d", i); if (slist[i].server) Z_Free (slist[i].server); if (slist[i].description) Z_Free (slist[i].description); slist[i].server = CopyString (addr); slist[i].description = CopyString (desc); } void SList_Reset_NoFree (int i) { if (i >= MAX_SERVER_LIST || i < 0) Sys_Error ("SList_Reset_NoFree: Bad index %d", i); slist[i].description = slist[i].server = NULL; } void SList_Reset (int i) { if (i >= MAX_SERVER_LIST || i < 0) Sys_Error ("SList_Reset: Bad index %d", i); if (slist[i].server) { Z_Free (slist[i].server); slist[i].server = NULL; } if (slist[i].description) { Z_Free (slist[i].description); slist[i].description = NULL; } } void SList_Switch (int a, int b) { server_entry_t temp; if (a >= MAX_SERVER_LIST || a < 0) Sys_Error ("SList_Switch: Bad index %d", a); if (b >= MAX_SERVER_LIST || b < 0) Sys_Error ("SList_Switch: Bad index %d", b); memcpy_vfpu(&temp, &slist[a], sizeof(temp)); memcpy_vfpu(&slist[a], &slist[b], sizeof(temp)); memcpy_vfpu(&slist[b], &temp, sizeof(temp)); } int SList_Length (void) { int count; for (count = 0 ; count < MAX_SERVER_LIST && slist[count].server ; count++) ; return count; } void SList_Load (void) { int c, len, argc, count; char line[128], *desc, *addr; FILE *f; if (!(f = fopen (va("%s/servers.lst", com_gamedir), "rt"))) //if (!(f = fopen("servers.lst", "rt"))) return; count = len = 0; while ((c = getc(f))) { if (c == '\n' || c == '\r' || c == EOF) { if (c == '\r' && (c = getc(f)) != '\n' && c != EOF) ungetc (c, f); line[len] = 0; len = 0; Cmd_TokenizeString (line); if ((argc = Cmd_Argc()) >= 1) { addr = Cmd_Argv(0); desc = (argc >= 2) ? Cmd_Args() : "Unknown"; SList_Set (count, addr, desc); if (++count == MAX_SERVER_LIST) break; } if (c == EOF) break; //just in case an EOF follows a '\r' } else { if (len + 1 < sizeof(line)) line[len++] = c; } } fclose (f); } void SList_Save (FILE *f) { int i; for (i=0 ; i