/* ============= Fog_ParseServerMessage handle an SVC_FOG message from server ============= */ void Fog_ParseServerMessage (void) { float start, end, red, green, blue, time; start = MSG_ReadByte() / 255.0; end = MSG_ReadByte() / 255.0; red = MSG_ReadByte() / 255.0; green = MSG_ReadByte() / 255.0; blue = MSG_ReadByte() / 255.0; time = MSG_ReadShort() / 100.0; // rbaldwin2 -- fixme //Fog_Update (start, end, red, green, blue, time); }