cypress
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cc6e956dc6
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nzp_lockviewmodel builtin
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2024-06-29 18:16:05 -07:00 |
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MotoLegacy
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81c7a5668e
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Add nzp_screenflash builtin
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2024-01-14 20:43:50 -05:00 |
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cypress
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79ce3c6bc3
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Add entity scalefactor
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2023-12-29 17:10:29 -05:00 |
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cypress
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e964dcb309
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Support displaying Double-Tap 1.0 icon
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2023-11-28 11:53:52 -05:00 |
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cypress
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6560bf5632
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Draw character name on match start
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2023-11-21 22:35:13 -05:00 |
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cypress
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ca95865c8c
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Draw on-screen Bouncing Betty prompt
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2023-10-28 12:09:06 -04:00 |
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cypress
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394fb14195
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Give crosshair control to the server
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2023-10-16 10:52:06 -04:00 |
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Steam Deck User
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d2147b6e35
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Properly re-direct cl_tent to QMB; Add defines for TE_RAYSPLASH
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2022-12-28 14:58:22 -05:00 |
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Steam Deck User
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c4b0f01ccc
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Revert scale support to fix map loading
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2022-12-27 16:44:10 -05:00 |
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Steam Deck User
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ab9d9cc5b1
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maybe add scale field to entities
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2022-12-21 20:57:32 -05:00 |
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Ryan Baldwin
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e7c0cfb0f9
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Working QMB (#31)
* Add initial non working qmb
* fix bit parsing
* Fix loading_name messages
* Fix rendering issue, add some QMB translation
* Working particles :)
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2022-08-01 12:01:12 -07:00 |
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Ryan Baldwin
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68481edc45
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Correctly update points and kills
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2022-07-02 17:08:36 -07:00 |
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Ryan Baldwin
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0ac6573d65
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Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification
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2022-07-01 18:49:33 -07:00 |
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Ryan Baldwin
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02eb7ad820
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Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed
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2022-06-26 23:55:29 -07:00 |
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Ryan Baldwin
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063d9d6ed6
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Add basic builtins
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2022-06-19 12:20:34 -07:00 |
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Ryan Baldwin
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3e5b883a5c
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Initial commit: HLBSP + Working colored lights
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2022-06-18 22:35:28 -07:00 |
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