From f40c68d6d0b83fbb56e8a3c0e6164b110c5031a4 Mon Sep 17 00:00:00 2001 From: MasterFeizz Date: Thu, 1 Dec 2022 18:59:02 -0500 Subject: [PATCH] Increase picaGL vertex buffer size Use explicit picaGL initialization to increase vertex buffer size. Fixes garbled geometry and random freezes. --- source/gl_vidctr.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gl_vidctr.c b/source/gl_vidctr.c index 4687a67..93d6461 100644 --- a/source/gl_vidctr.c +++ b/source/gl_vidctr.c @@ -50,7 +50,7 @@ GL_Init */ void GL_Init (void) { - pglInit(); + pglInitEx(0x040000, 0x100000); gl_vendor = glGetString (GL_VENDOR); gl_renderer = glGetString (GL_RENDERER);