Disable usage of fog until picaGL fixes it

This commit is contained in:
Ryan Baldwin 2023-02-25 14:22:36 -08:00
parent 0232a32c80
commit b7204852cd

View file

@ -256,7 +256,7 @@ void R_DrawSpriteModel (entity_t *e)
right = vright;
}
Fog_DisableGFog ();
//Fog_DisableGFog ();
glColor3f (1,1,1);
@ -291,7 +291,7 @@ void R_DrawSpriteModel (entity_t *e)
glDisable (GL_ALPHA_TEST);
Fog_EnableGFog ();
//Fog_EnableGFog ();
}
/*
@ -1274,7 +1274,7 @@ void R_SetupFrame (void)
if (cl.maxclients > 1)
Cvar_Set ("r_fullbright", "0");
Fog_SetupFrame (); //johnfitz
//Fog_SetupFrame (); //johnfitz
R_AnimateLight ();