mirror of
https://github.com/nzp-team/glquake.git
synced 2024-11-10 06:31:35 +00:00
Disable usage of fog until picaGL fixes it
This commit is contained in:
parent
0232a32c80
commit
b7204852cd
1 changed files with 3 additions and 3 deletions
|
@ -256,7 +256,7 @@ void R_DrawSpriteModel (entity_t *e)
|
|||
right = vright;
|
||||
}
|
||||
|
||||
Fog_DisableGFog ();
|
||||
//Fog_DisableGFog ();
|
||||
|
||||
glColor3f (1,1,1);
|
||||
|
||||
|
@ -291,7 +291,7 @@ void R_DrawSpriteModel (entity_t *e)
|
|||
|
||||
glDisable (GL_ALPHA_TEST);
|
||||
|
||||
Fog_EnableGFog ();
|
||||
//Fog_EnableGFog ();
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1274,7 +1274,7 @@ void R_SetupFrame (void)
|
|||
if (cl.maxclients > 1)
|
||||
Cvar_Set ("r_fullbright", "0");
|
||||
|
||||
Fog_SetupFrame (); //johnfitz
|
||||
//Fog_SetupFrame (); //johnfitz
|
||||
|
||||
R_AnimateLight ();
|
||||
|
||||
|
|
Loading…
Reference in a new issue