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Let engine dictate max AI
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1 changed files with 15 additions and 1 deletions
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@ -3229,6 +3229,20 @@ void PF_GrenadePulse(void)
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MSG_WriteByte (&client->message,svc_pulse);
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}
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/*
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=================
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PF_MaxZombies
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Returns the total number of zombies
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the platform can have out at once.
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nzp_maxai()
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=================
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*/
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void PF_MaxZombies(void)
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{
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G_FLOAT(OFS_RETURN) = 12;
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}
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/*
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=================
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@ -3828,7 +3842,7 @@ PF_Fixme,
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PF_SongEgg, // #500
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PF_MaxAmmo, // #501
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PF_GrenadePulse, // #502
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PF_Fixme,
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PF_MaxZombies, // #503
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PF_Fixme,
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};
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