From 96773c9fc44cbe9b61c3be1a693aa2c1d968d5ab Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Wed, 21 Dec 2022 21:34:29 -0500 Subject: [PATCH] Move scale to R_RotateForEntity --- source/gl_rmain.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/gl_rmain.c b/source/gl_rmain.c index 504aa0d..3b88293 100644 --- a/source/gl_rmain.c +++ b/source/gl_rmain.c @@ -163,6 +163,8 @@ void R_RotateForEntity (entity_t *e) glRotatef (e->angles[1], 0, 0, 1); glRotatef (-e->angles[0], 0, 1, 0); glRotatef (e->angles[2], 1, 0, 0); + + glScalef (e->scale, e->scale, e->scale); } /* @@ -776,7 +778,7 @@ void R_DrawAliasModel (entity_t *e) glScalef (paliashdr->scale[0] * scale, paliashdr->scale[1], paliashdr->scale[2]); } else { glTranslatef (paliashdr->scale_origin[0], paliashdr->scale_origin[1], paliashdr->scale_origin[2]); - glScalef (paliashdr->scale[0] * e->scale, paliashdr->scale[1] * e->scale, paliashdr->scale[2] * e->scale); + glScalef (paliashdr->scale[0], paliashdr->scale[1], paliashdr->scale[2]); } }